Armed and Dangerous_Steban-butcher-WIP

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Old 02 February 2012   #1
Armed and Dangerous_Steban-butcher-WIP

Here is the advance for my character

Last edited by AndresMenza : 02 February 2012 at 12:35 PM.
Old 02 February 2012   #2
Here i finished retopo of my base mesh, now i've to start mapping
Old 02 February 2012   #3
Good start
Why does a butcher scare me? I don´t know but they do ...
I hope to see some bloody updates soon.
Er zog los um Abenteuer zu suchen, durch deren Überwindung er ewigen Namen und Ruhm gewinnen würde.
Old 02 February 2012   #4
MacAndre: thanks man
Here i started the sculpting step
Old 02 February 2012   #5
here i started some advance in the head
Old 03 March 2012   #6
here are the pants
Old 03 March 2012   #7
i want him to look more agresive and evil, so i'll add some details to the head and body
Old 03 March 2012   #8
Here is the character rendered in 3ds max using mental ray
Old 03 March 2012   #9
good start so far.
the mouth and the end of the nose are too low. i´d push them back up.
also the ears are very small.
it often helps me to step back to the lowest subd level an fiddle with the big shapes. because detail draws away your attention to the major shapes and masses.
keep it up
Old 03 March 2012   #10
Lukas thanks man, i tried to improve some details, but i havent improve the etyes, i'll do as soon as i can, but here i used the displacement map created in mudbox, the specular and the diffuse map, and i kind of like so far what i have
Old 04 April 2012   #11
render a modeled background
Old 04 April 2012   #12
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