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Old 03-29-2012, 02:09 PM   #61
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Marthin Agusta Simny
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every update that you make is always mind blowing
very awesome work, can't wait to see more!
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Old 03-30-2012, 03:07 AM   #62
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Cesar Soto
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um...impressive

No words...Awesome.
That's a lot of sculpting and painting....
Can't wait to see this....
 
Old 04-05-2012, 09:26 AM   #63
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insane details! keep up the good work
 
Old 04-08-2012, 01:22 PM   #64
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hey dude won't you use Mudbox ?
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Old 04-09-2012, 10:35 PM   #65
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Beautiful stuff as always!
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Old 04-10-2012, 02:42 PM   #66
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Hi all. Thanks guys!

@ Nikizar - hehe, I don't think so... but thanks bro!
@ Kanga - hey mate, thanks for the comment

Made a hi-poly (without weapons yet) and the final composition.... next stage - the final painting and Beauty shot.

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Mudbox screenshots/Part One







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Old 04-10-2012, 02:46 PM   #67
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Part Two



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Old 04-10-2012, 02:53 PM   #68
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FInal Composition and Environment


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Old 04-10-2012, 03:12 PM   #69
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Thumbs up Cool

Sweet and incredible .
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Old 04-10-2012, 03:53 PM   #70
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Joe Tuscany
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Cool Marats, I hope you finish all the texture in time!
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Old 04-10-2012, 04:32 PM   #71
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Very Nice! haha, and only 38.8 Mil Poly count... LOL
 
Old 04-10-2012, 04:52 PM   #72
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Adam Kulesza
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Thumbs down basic question

Am I right or am I wrong - what is here modeled in the program MudBox - you Used 3dmax and Vray to lighting??
where is MudBox??
MudBox you will use for painting or what??
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Old 04-10-2012, 05:23 PM   #73
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awesome details.. i love it.

my computer could barely handle 2 million quads... i just couldn't imagine how cool it would be to be able to work with 38!
 
Old 04-10-2012, 06:05 PM   #74
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Hey guys, a bunch of thanks to everybody

@bern20 No problem man. Check it out - Mudbox Mats & Divs
@Ballo - I'll hope too
@BryanWalther - yeah, with weapons is approximately 44 mil
@tswalk - I use the workstation with Nvidia Quadro
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Old 04-10-2012, 08:02 PM   #75
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wow. outstanding work so far.
hope you can finish textures, shaders etc.
canīt wait for your final
cheers
 
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