max's sithLord

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Old 02 February 2012   #46
looking cool so far, a good light on the last image
Old 02 February 2012   #47
^agreed, the light in the last image looks great eyes are looking a little weird though unless thats what you were shooting for.
Old 02 February 2012   #48
ernstnobis: yeah, less is more. already changed that. thanks.

StebanM: thanks, shader-texture tweaking takes a lot of time -.- .

Marat-Ars & IdanI: thanks you gus, but thats the hdri's credit . the eyes were not my intention but somehow i like the outcome. look a little bit strange, but not too much to be not believable. i just hope so


for now i'm finished with shading work for the face. maybe i'll build the highlight on the lower lid of the eye. but that's it, have to start making her body/cloths.

hope you like the last images. that's the look i'll hope, i can keep till the end.

MfG Max

Old 02 February 2012   #49
she looks ab bit sad...
i like your render style...
Old 02 February 2012   #50
Inspiering work. She looks really sweet so far. Really looking forward to your next update.

Old 02 February 2012   #51
Hi Max!

I like how the eyes turned out! In those renderings she reminds me a bit of Tilda Swinton...

Will you do something with the white skin areas in her face?
Old 02 February 2012   #52
oglu: thanks. she is sad, because she is going to end one's life..

PKT: thanks too.

Pokinski: tilda swinton, the same what my girlfriend said. maybe i'll tweak those white areas. but don't know yet.

progress: did the retopo of the body. have to fix the connection of head-body.
MfG Max

Old 02 February 2012   #53
You realy have made a very good character.
I know this will be a sith lord, but I would like to see her as a Jedi.
Without the stips makup in her face...
The first images looks so cool, but I didn´t like the evil touch...
I can´t wait to see this thread updated.
Er zog los um Abenteuer zu suchen, durch deren Überwindung er ewigen Namen und Ruhm gewinnen würde.
Old 02 February 2012   #54
MacAndre : glad u like. Haven't found her story yet, but she is between sith and jedi ...

progress : set up the shader for the body-head. connected the head to the body.
began to texture her body. somehow i got to the red burned skin (she lives on a desert-planet). i think i'll keep this idea.

also did a simple rig (no ik-fk, but next time i'll do ) for posing. tried some poses, but i'm not really happy with one. i like the first one, on the tilted pedestal . . .

i don't know yet, if i'll pose her later on in mudbox, or skin bind her and pose her in maya.

next step will be modeling the assets.

tell me what you think. c&c more than welcome
MfG Max

Old 02 February 2012   #55
Amazing character ! I love the second one
What kind of assets are you going to model ?
Old 02 February 2012   #56
I thought she had pants from the posses. And I think it looks really good, you should totally try giveing her tight pants with a cut right in the knee area, just like the way it looks like it the posses.
Nice stuff (Im not sure about the skin tone)

Discipline is the refining fire by which talent becomes ability.—Roy L. Smith
Old 02 February 2012   #57
some face paint ideas

Discipline is the refining fire by which talent becomes ability.—Roy L. Smith
Old 02 February 2012   #58
i liked the last pose... seems more forward and aggressive to me.

looks really good... i think the red is a little strong, perhaps balance w/ an adjacent color?
Old 02 February 2012   #59
VinceTech : thanks man! first of all i need to model her armor and cloth . maybe a speederbike but don't know if the time let's me. and of course the setting.

DanielCortes : thanks for your feedback! the pants are a good idea, for sure i will give it a try . the overpaint is cool, specially the idea with the color on the neck which runs the whole neck down, and the eye part. thanks again!
MfG Max

Old 03 March 2012   #60

finishing to model the assets on her body.
skirt or short trousers? i'm going for stocking, old, dirty and damaged.

thinking of gloves. ..

haven't changed the paintings yet.

hope to start texturing as soon as possible ...

cc welcome
MfG Max

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