max's sithLord

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Old 01 January 2012   #1
max's sithLord

hej guys,

wish u all happy sculpting.

i'm going to make some kind of a female sith lord.

will post some images later on.
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MfG Max

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Old 01 January 2012   #2
as said here are two images.

i'm new to mudbox (not to zbrush), kinda like it. different feel, some features missing, but nice waxbrush.

i did the concept yesterday, after i found some refpics.
just played around.


took the mudbox base head and defined the shape of her head. next step will be retopo and testing around with the surface of her skin.


c&c welcome
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MfG Max

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Old 01 January 2012   #3
Thumbs up

congrats for the solid start! good luck to your entry

cheers
 
Old 01 January 2012   #4
finding the overall shape and proportions. thinking about her story. kind of an alone hybrid between sith and jedi ... more on that after weekend

played around with her skin tone and markings. like the idea of an albino.




need to change the shape of the shoulder pauldrons. those are connected with the typical jedi coat.

one one leg the lightsaber (white light) on the other a bag? don't know jet.

tell me what you think.
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Old 01 January 2012   #5
i really like the shape of ther face... very natural...
cant wait to see the final textures...
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Old 01 January 2012   #6
nice to hear. will take some time to texture her .

did the retopo of her face and build the teeth (need some tweaking).

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Old 01 January 2012   #7
really clean topo... think i have to cleanup mine after the final sculpting...
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Old 01 January 2012   #8
yea, thanks to all wireframe references i have.

refined the body. added hips. made her more female. like the skinny look of her.
the legs are a little bit short, need to change that ... but i think ill stick to the overall proportions



later on she will wear boots and gloves, so no need for toes and refined fingers.
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Old 01 January 2012   #9
started doing her cloth. Couldn't resist doing a rendering.
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Old 01 January 2012   #10
wow! I am loving your latest render the cloth looks natural. Are you using mudbox to sculpt it?

I am also digging the overall look of your character under that hood... very sinister. It seems your entry is taking shape pretty quickly.
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Old 01 January 2012   #11
hej gyarados, thanks very much.
yea, sculpted the hood in mudbox after blocking it out in maya with some vertices.

the sinister looks comes from dark mood of the picture, i think
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Old 01 January 2012   #12
Looks great, keep it up. You are on the right path to the podium
 
Old 01 January 2012   #13
a long way to go, fantasymaster

began to block out her elements, don't know what to do with her shoulderpads. tomorrow some goggles and ... don't know yet .

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Old 02 February 2012   #14
Great progress so far.
The Cloth has a nice weight and feel to it.
 
Old 02 February 2012   #15
added some props, refined some other in size and position. refined color. won't stay grey.

scribbled some ideas. goggles still missing.



c&c welcome
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