oglu´s Armed and Dangerous wip

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Old 02 February 2012   #61
working on the sword...

Old 02 February 2012   #62
nice update oglu.
love the way you do your specs. they are spot on. crisp an contrasty, yet not too blown out.
keep it up
Old 02 February 2012   #63
Awesome entry, and great videos man. Surface textures are lookin ace so far in those videos.
Character Artist at RockStar Games.

Old 03 March 2012   #64
im rethinking the pose... im not satisfied with... he has to look more dangerous...
menwhile im working on the environment...

Old 03 March 2012   #65
Nice staircase. Maybe you could add a bit damage to it, and some stone piaces lying around.

Looking forward to the final shot
Old 03 March 2012   #66
Nice Oglu, you're showing a really high average quality on all your videos and images.
If the final images shares this quality, it's gonna look great.

The staircase did impress me more than your past videos, it looks so real and natural.
Old 03 March 2012   #67
wow, nice texture. hope you add a lot of dirt and dust to them!

show some more.
MfG Max

Old 03 March 2012   #68
new pose... i had to move to a new pose...
to less time to finish the whole environment...

Old 03 March 2012   #69
Hey oglu very nice stuff, i liked the videos.

I cant understand how you did the retopology. It must have been rather hard to do since your working with so many polys .

My only criticism is that I still think that the pose is a little weak; it makes him look rather meek.

very nice texturing and sculpting on the stairs though
Cg Blog?
Old 03 March 2012   #70
more sculpting...

Old 03 March 2012   #71
more work on the hand...

Old 03 March 2012   #72
Nice form Christoph
You are using wax brush ? to buildup form
Waiting for more...
Old 03 March 2012   #73
It's progressing nicely
Maybe you could make the tendons on the back of his hand run towards a focal point on the wrist...
What colour are you aiming for with this guy? Will you keep the red?
Old 03 March 2012   #74
Nice sculpting, can't wait to see final detailing like veins and skin distortions. I think you need to define the muscle strings a bit better, that could be nice.

keep it up.
Old 03 March 2012   #75
light test...

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