Maya generalist

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  11 November 2012
Maya generalist

We are currently looking for talented all round maya generalists to work on multiple upcoming full CG TVC's. Projects would run from November until at least January/Febuary, could extend through until march

The following experience would be required

- Lighting and shading.
- Experience with Maya particle systems.
- Basic modeling skills.
- In depth knowledge of maya nodes and rigging.
- Scripting knowledge a bonus
- Experience with hair and fur a bonus

We would prefer some people who are able to work in house in our office in Sydney but are open to remote for the right people.

Please forward interest and links to reels to with "Maya generalist" in the subject.


  11 November 2012
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