3D Generalist (3ds Max) SF Bay Area

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  05 May 2018
3D Generalist (3ds Max) SF Bay Area

See the full job posting here:https://hwd3d.com/about/careers/senior-3d-artist/

We are seeking a Senior 3D Artist to develop models for our 3D interactive virtual training and serious games. The position requires a self-disciplined person who is detail oriented and can work closely with our development team to create high quality experiences and applications tailored for specific customer use cases.

Experience and Skill Requirements:
* 3-5 years professional experience creating detailed hard surface models in 3ds Max for game engines
*Basic mechanical rigging such as IK and constraints
*Texturing using Substance Painter
*Knowledge of PBR materials
*Knowledge of importing models, textures and animations to Unity
*Basic animation knowledge for hard surface items such as tools and parts
*Focused and clear communication skills; able to gain trust and respect of peers and stakeholders
*Good interpersonal and collaboration skills, relationship building, and negotiation
Desired Experience:
*Mechanical and/or electrical engineering background
*Ability to read mechanical drawings
*Knowledge of Unreal Engine
*Knowledge of CAD programs, models, and conversion methods
*Agile and Scrum development

Must be a US citizen.
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:39 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.