Issue with arnold autocrop and Nuke

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  07 July 2013
Issue with arnold autocrop and Nuke

Hi guys!

Iīm a rookie with nuke, trying the 6.3v8 , and just upload a animation scene from maya, render with Arnold and it autocrop option selected. As Arnold forum support says, and I understand, this autocrop option: "removes pixels where alpha and all other channels are zero. It contains a bounding box around the content of the image, which informs a compositing application which part of the image needs to be identified and which part can be skipped. This is particularly useful when you have a cg element that is not filling the whole frame (see image below). Only a small part of the image will be processed in the compositing application, therefore it will only load the data window and skip the rest."

Problem, really stupid Iīm sure, itīs when I load the animation in nuke, resize the res from full hd to the box surrouding the mesh, in which in some moments of the animation itīs much less than 1920x1080. I even try the reformat node, but doesnīt work...what Iīm missing here?
  07 July 2013
why do you want to resize it? bounding box and image size are 2 different things.

the image size (1920x1080) is the size of your "canvas". while the bounding box says how much of the image is populated with usefull pixels.
nuke should keep the image size to 1920x1080 and load only the pixels in the bounding box, leaving everything else besides. this means it can work faster because it doesnt need to load the whole frame, only the usefull pixels.
  07 July 2013
Yes! youīre right!.

Bit confuse with concepts over here. I finally get it by adding a crop node and reformat the bounding box, I think, from there, to original full hd. Donīt know if thatīs the better way to do it, though, but works for now.

Danke Michael!
  07 July 2013
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