Cameratrackervs boujou, syntheyes and pftrack ?

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  04 April 2012
Cameratracker (nuke) vs boujou, syntheyes and pftrack ?


How does the big names in tracker softwares (pftrack, syntheyes and boujou) compare with cameratracker inside Nuke? Are they worth the price (boujou clearly not)?


Last edited by Nemo2020 : 04 April 2012 at 03:56 PM.
  05 May 2012
They definitely are

The Nuke Cameratracker is more akin to Boujou than the other ones for the simple reason that it is pretty much an automatic tracker. While you can adjust settings and even make some tweaks there will be instances when the result is not good enough and you can't take it any further (the old paradign with Boujou: when it works it is great, but when it fails it fails). Because of the number of options and tools PFTrack and Syntheyes have, such as manual tracking or object tracking (among others), you always have plenty of alternatives to refine your work even with very tough shots. With matchmoving it's all about having ample control over the data in order to get the best result.

However, what matters is how often you will need to do matchmoves and what will you do with the data. If you are working all the time on shots with elaborate moves I'd invest on PFTrack or Syntheyes. I'd also do this if you use the data in any 3D program (don't forget you already have an ok but far from great matchmove program, Matchmover, in the Autodesk suite) as you can't directly export your solved camera from Nuke.

If, on the other hand, you only deal with occasional moving cameras with clear features and you just need to so some limited 3D work, such as what Nuke allows, then the CameraTracker will be more than enough.
  08 August 2012
Far from ideal, but you can attached a 'writegeo' node to your main scene and export it as an fbx. Most packages will read that in. Just make sure you connect your cam and any geo etc to the scene before exporting.
Hope that helps
  08 August 2012
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