B-Movie Entry: Darko Vučenik

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  04 April 2010
Awesome work

I love the look of this project. Keep up the good work, and best of luck!
 
  04 April 2010
Great work mate. Good luck!
 
  04 April 2010
Wow this is looking sweet. I am still confused how you are putting it together using max render it out. How did you animate the man running and render it in max?
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  04 April 2010
very interesting style and approach! it has a kind of fairy-tale feel with a B-movie twist. like a children's storybook come to life...only more violent, heh. nice work so far, keep it up!
 
  04 April 2010
Smile

RBahn, Aerendyl - thank you guys.
AlBrown - below is a little example of how I made the running guy. Basically standard cutout techniques with added benefits of actually being able to deform the elements instead just rotating and moving them.
nucron - he, he, i actually illustrate children's books for living among other things.
 
  04 April 2010
Work In Progress: puppet assembly



Here is an example how I assemble my cutout puppets. After a rough sketch on paper, I copy each body part on a separate piece of paper (cleaning up the drawing and adding some more detail). Also I create some different poses as needed (hands and impaled head in example)Then the drawings are scanned and colored in photoshop. In 3D max, simple flat geometry is created and then skinned to a bone rig.If the part won't deform by skinning or morphing (for faces) then no special mesh is created and I just use a plane primitive instead.
 
  04 April 2010
Work In Progress: boot of doom



Software: 3ds max,After Effects,Photoshop

In this shoot I decided to make a cell shader 3d boot to get a better looking motion when it,s grinding the flower pivoting around its axis. I am pretty satisfied at how 3d element blended whit the rest of a 2d trailer.

Play Video >>
 
  04 April 2010
Wow! i love the concept! good luck man!
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B-Movie Challenge
 
  04 April 2010
This is VERY NICE ENTRY! Concept and animation looks great!
 
  04 April 2010
Very cool and unique way to rig and animate drawings in 3ds max! Would have never thought of something like this.
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  04 April 2010
You are, by far, the best candidate for this competition.
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MADstudios <-- Music composer/Actor/Play Writer/Human being (sometimes)

FETCH (animated toon short)<-- Collaborative team project.
 
  04 April 2010
Finished Video: Finished video



Software: 3ds max,After Effects,Photoshop

Here is my finished video.

Description
Did you notice how villains in many horror movies walk in a menacing slow pace. Just think of characters like Michael Myers or Jason Voorhees. No matter how fast their victims run, they are always behind them, slowly walking. So, in horror logic, walking is faster than running therefore it stands to reason that standing in place is faster then walking. And who is better in standing still then trees. That is the reason I decided to make woods my main villain. Of course I had to have at least one zombie in my entry for they are my all time favorite b movie bad guys. Natural enmy of forest are loggers so the battle to the last man or tree standing can begin.

Software used
3D Max 2010, Adobe After Effects, Adobe Photoshop and Samplitude Music Maker

Credits
Whell, no actor voices, just me again.

Hope you like it



Play Video >>
 
  04 April 2010
Finished Video: 30 second trailer



Software: 3ds max,After Effects,Photoshop

Here is the 30 second trailer.

Play Video >>
 
  04 April 2010
Finished Video: Making of



Software: 3ds max,After Effects,Photoshop

Little making of.

Play Video >>
 
  04 April 2010
Finished Video: Trailer, making of, final video



Software: 3ds max,After Effects,Photoshop

Trailer, making of, final video

Play Video >>
 
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