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  05 May 2002
Some of the best work I've seen in a while.


"Impossible is nothing."
  05 May 2002
Awesome model man!
Do you have some tips for creating those laces and ropes. Looks as if it was a hard one to model.

  05 May 2002
legs tooooo shorty
Concept freelancegallery
  05 May 2002
O my F-ing god!!! This is just one of the best models I've ever seen. You rule I like your model better than the blade one that was on here awhile back. Hope you get your dream job. I love it when I see a high amount of creativity. I think KANE could carry a video game just by looking at the character. Well not really but I'd love to see it in one. Keep on modeling, i'd love to see where this character will go.

  05 May 2002
Definitely some of the best works ever seen ....
"Pay attention to your art ...never go astray"
  05 May 2002
How did you guess that it was done in max? Btw, which renderer was used?

Whoa... damn nice modelling.
  05 May 2002
Awsome detail and texture!

There is somthing with those legs though, he looks like he's having a bad case of O-legs.
I tried standing like that, and it's not very easy.
But what am i talking about, rigging will prolly fix that.
Vanitas vanitatum et omnia vanitas
  05 May 2002
omg, that's simply great! you da house man!
- JoBbE -
  05 May 2002
Sensational, Beautiful work, inspirational......hope you get a great job.
  05 May 2002

I stopped breathing for a while. Man you're awesome, I can't believe the amount of detail you've acheived. If yopu don't get a job something is very wrong with the world!!

Now...write a modelling tutorial!
  05 May 2002
wow!! that's what I call "details"

For more of my work: http://toce.nokturn.com
  05 May 2002


- I have a dream ....
- what ?
- no it's only a dream ....
- shade.
  05 May 2002
Wow! I wasn`t expecting this much feedback, but hey I guess thats what happens when you have such an awesome site and forum. Thanks Cg channel!

Sorry its taken me so long to get back to everyone. I had an interview for a graphic design position. Not what I really want but have to pay the bills somehow.

For starters thanks to everyone for all the comments. criticism is what keeps me going.

myndmorph1@cabl: rigged shot soon, promise.

Ed Lee: Thanks alot, I had a chance to check out your site, awesome work. I hope to one day follow in your footsteps to the film industry.

Jacko Cohen: I`ll work on that, and thanks for being honest. A good link to some highres textures is:


l_farley13_l: Anytime

pascal blanché: Thanks, and I agree with you about the porportions. Big Fan of your work. And great job on your new site.

Fuchmed: The laces are renderable splines

green.7: Ya I`m going to have to fix that

shocky: It`s rendered with the defualt Scanline Renderer

Velocamonkey: I`ve been thinking about writing a tutorial for a while now, just making time for it is the hard thing.

mastering3d: I`ve been modeling for about 2 yrs. Yes, I am using 3dsmax4
This model all in all has taken me several months
I`ll have to check what the poly count is, but I know its high.
And ya I`ll post some of those shots for ya when I get some more time today.

Sorry if I missed anyone. And thanks agian for all the comments.
  05 May 2002


Great model. How come in the textured renders the hair is missing. Can you post some pre-vis art that the character was based on. What was the inspiration for this model. Like I said, it's an awesome model. Hats off to you.
"When you least expect it, Expect it"
  05 May 2002
If you can't find work, I am in serious trouble. Everything looks amazing, seriously nice work.

I should write something funny or poignant. ... ... ... I got nuthin'.
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