10 October 2007 | |
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Frequenter
Chris Damask
South Jersey,
United States Minor Outlying Islands
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What software does your school teach for 3D?
I don't want this to be a Maya vs Max thread, I'm just curious to what 3d software people are learning at their schools, and what school and what major.
I'm at camden county college (new jersey), learning Maya in the "game design" program. |
10 October 2007 | |
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Coppélius at work
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Jeroen Stout
Independant Game Developer
Stout Games
Netherlands
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Here in the Netherlands at the School of the Arts in Utrecht we get 3ds Max for the study GameDesign & Development... we'd get both Max and Maya, but people complained about it being a waste of time and Maya (being the 2nd we'd learn) got scrapped.
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Dinner Date - Stout Games |
10 October 2007 | |
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Compulsive Troll
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Ted Borg
3D Generalist
stockholm,
Sweden
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We use 3Ds Max and Zbrush, but you are free to use any software you like as long as it gets your assignments done.
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10 October 2007 | |
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Frequenter
Chris Damask
South Jersey,
United States Minor Outlying Islands
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What school do you go to Kaftan, and what is your major?
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10 October 2007 | |
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Meep!
portfolio
CGConnect Member
Deke Kincaid
VR Pipeline Supervisor
DD
Los Angeles,
USA
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I learned Power Animator 7 and Soft3d 3.5 in school
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-deke |
10 October 2007 | |
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Stealthy Tea Monkey
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Martin Brennand
VFX Artist
Melbourne,
Australia
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Originally Posted by beaker:
I learned Power Animator 7 and Soft3d 3.5 in school
![]() Modelling it up old school! ![]() We were taught 3ds Max 3.0 "back in the day", but like Kaftan we were were free to use what we liked for assignments. __________________
"There Really is No Secret" Martin Brennand - mocha Product Manager - Imagineer Systems |
10 October 2007 | |
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Do the right thing
ACCS
Rio de Janeiro,
Brazil
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ProGraf 1991
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Religion is regarded by the common people as true, by the wise as false, and by rulers as useful. Seneca |
10 October 2007 | |
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Flipping bits
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James Kaufeldt
Freelancer
Triassic Asylum
Kalmar,
Sweden
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We actually had to code our own 3D software, in assembler, on the school's PDP-11.
Then again, when I say "school"... it was just a hole in the ground covered by a piece of tarpaulin, but it was a school to us. |
10 October 2007 | |
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Expert
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Nick Marshall
Head of Environments / Generalists
Double Negative
Vancouver,
Canada
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At University of Teeside, UK, I was taught XSI in my first year. That will continue into the second year, alth
ough we are allowed to use Maya if we prefer (but they prefer you use XSI still). Maya facilities are available to use from the moment we start univeristy though, so you can learn it, you just have to do assignments in XSI. That is on the Digital Visual Effects course here. Of course because I am on a visual effects course I also have access to Massive, Realflow etc, and pretty much any software I can think of. You just have to take some initiative and learn it yourself ![]() Nick __________________
__________ Nick Marshall Head of Environments / Generalists Double Negative :: Vancouver www.dneg.com |
10 October 2007 | |
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Stuck in the 80s
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Dionysios N
3D Artist - Animator
Winston Salem,
USA
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I think we used Autodesk Animator Pro the first semester, and then we got into 3D Studio (Dos version). Hope that helps.
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10 October 2007 | |
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wireframed
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Andrei S
Finland
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my school doesent teach 3d
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10 October 2007 | |
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Compulsive Troll
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Ted Borg
3D Generalist
stockholm,
Sweden
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Originally Posted by Redturtle:
What school do you go to Kaftan, and what is your major?
Senior year at the University of Gotland, Im taking Game Development with a major in Computer Graphics. |
10 October 2007 | |
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I assimilate
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Sean Bellinger
Art Lead
SixFoot, LLC.
Magnolia,
USA
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We use 3ds Max in the courses I teach at our highschool technology center.
I also teach it at a local community college as part of the students' visual communications degree. |
10 October 2007 | |
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warrior soul
portfolio
CGConnect Member
nate walpole
motion zealot
USA
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forget the software, focus on traditional skills first.
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10 October 2007 | |
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Brand New Member
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Jesse Graffam
Sony Interactive Entertainment
San Francisco,
USA
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SCAD Mainly teaches Maya, Softimage XSI, Zbrush, 3DSMax (for game design major), Houdini, and Renderman. You learn a bunch of other great progs too that are editing and compositing tools. It's a 4 year program so you will come out pretty well rounded.
Last edited by JesseGraffam : 10 October 2007 at 05:28 PM. |
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