What software does your school teach for 3D?

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  10 October 2007
What software does your school teach for 3D?

I don't want this to be a Maya vs Max thread, I'm just curious to what 3d software people are learning at their schools, and what school and what major.

I'm at camden county college (new jersey), learning Maya in the "game design" program.
  10 October 2007
Here in the Netherlands at the School of the Arts in Utrecht we get 3ds Max for the study GameDesign & Development... we'd get both Max and Maya, but people complained about it being a waste of time and Maya (being the 2nd we'd learn) got scrapped.
Dinner Date - Stout Games
  10 October 2007
We use 3Ds Max and Zbrush, but you are free to use any software you like as long as it gets your assignments done.
  10 October 2007
What school do you go to Kaftan, and what is your major?
  10 October 2007
I learned Power Animator 7 and Soft3d 3.5 in school Oh yea, also forgot about 3d Studios v3.
  10 October 2007
Originally Posted by beaker: I learned Power Animator 7 and Soft3d 3.5 in school Oh yea, also forgot about 3d Studios v3.

Modelling it up old school!

We were taught 3ds Max 3.0 "back in the day", but like Kaftan we were were free to use what we liked for assignments.
"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems
  10 October 2007
ProGraf 1991
Religion is regarded by the common people as true, by the wise as false, and by rulers as useful. Seneca
  10 October 2007
We actually had to code our own 3D software, in assembler, on the school's PDP-11.

Then again, when I say "school"... it was just a hole in the ground covered by a piece of tarpaulin, but it was a school to us.


Be indiscreet - do it continuously.
  10 October 2007
At University of Teeside, UK, I was taught XSI in my first year. That will continue into the second year, alth
ough we are allowed to use Maya if we prefer (but they prefer you use XSI still). Maya facilities are available to use from the moment we start univeristy though, so you can learn it, you just have to do assignments in XSI.

That is on the Digital Visual Effects course here. Of course because I am on a visual effects course I also have access to Massive, Realflow etc, and pretty much any software I can think of. You just have to take some initiative and learn it yourself


Nick Marshall
Head of Environments / Generalists
Double Negative :: Vancouver
  10 October 2007
I think we used Autodesk Animator Pro the first semester, and then we got into 3D Studio (Dos version). Hope that helps.

Animusing Productions
old animation stuff.

  10 October 2007
my school doesent teach 3d
  10 October 2007
Originally Posted by Redturtle: What school do you go to Kaftan, and what is your major?

Senior year at the University of Gotland, Im taking Game Development with a major in Computer Graphics.
  10 October 2007
We use 3ds Max in the courses I teach at our highschool technology center.
I also teach it at a local community college as part of the students' visual communications degree.
Sean Christian Bellinger
Game Developer, Educator
  10 October 2007
forget the software, focus on traditional skills first.
  10 October 2007
SCAD Mainly teaches Maya, Softimage XSI, Zbrush, 3DSMax (for game design major), Houdini, and Renderman. You learn a bunch of other great progs too that are editing and compositing tools. It's a 4 year program so you will come out pretty well rounded.

Last edited by JesseGraffam : 10 October 2007 at 05:28 PM.
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