What software does your school teach for 3D?

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Old 10 October 2007   #1
What software does your school teach for 3D?

I don't want this to be a Maya vs Max thread, I'm just curious to what 3d software people are learning at their schools, and what school and what major.

I'm at camden county college (new jersey), learning Maya in the "game design" program.
 
Old 10 October 2007   #2
Here in the Netherlands at the School of the Arts in Utrecht we get 3ds Max for the study GameDesign & Development... we'd get both Max and Maya, but people complained about it being a waste of time and Maya (being the 2nd we'd learn) got scrapped.
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Old 10 October 2007   #3
We use 3Ds Max and Zbrush, but you are free to use any software you like as long as it gets your assignments done.
 
Old 10 October 2007   #4
What school do you go to Kaftan, and what is your major?
 
Old 10 October 2007   #5
I learned Power Animator 7 and Soft3d 3.5 in school Oh yea, also forgot about 3d Studios v3.
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Old 10 October 2007   #6
Quote:
Originally Posted by beaker
I learned Power Animator 7 and Soft3d 3.5 in school Oh yea, also forgot about 3d Studios v3.


Modelling it up old school!

We were taught 3ds Max 3.0 "back in the day", but like Kaftan we were were free to use what we liked for assignments.
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Old 10 October 2007   #7
ProGraf 1991
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Old 10 October 2007   #8
We actually had to code our own 3D software, in assembler, on the school's PDP-11.

Then again, when I say "school"... it was just a hole in the ground covered by a piece of tarpaulin, but it was a school to us.
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Old 10 October 2007   #9
At University of Teeside, UK, I was taught XSI in my first year. That will continue into the second year, alth
ough we are allowed to use Maya if we prefer (but they prefer you use XSI still). Maya facilities are available to use from the moment we start univeristy though, so you can learn it, you just have to do assignments in XSI.

That is on the Digital Visual Effects course here. Of course because I am on a visual effects course I also have access to Massive, Realflow etc, and pretty much any software I can think of. You just have to take some initiative and learn it yourself

Nick
 
Old 10 October 2007   #10
I think we used Autodesk Animator Pro the first semester, and then we got into 3D Studio (Dos version). Hope that helps.
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Old 10 October 2007   #11
my school doesent teach 3d
 
Old 10 October 2007   #12
Quote:
Originally Posted by Redturtle
What school do you go to Kaftan, and what is your major?



Senior year at the University of Gotland, Im taking Game Development with a major in Computer Graphics.
 
Old 10 October 2007   #13
We use 3ds Max in the courses I teach at our highschool technology center.
I also teach it at a local community college as part of the students' visual communications degree.
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Old 10 October 2007   #14
forget the software, focus on traditional skills first.
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Old 10 October 2007   #15
SCAD Mainly teaches Maya, Softimage XSI, Zbrush, 3DSMax (for game design major), Houdini, and Renderman. You learn a bunch of other great progs too that are editing and compositing tools. It's a 4 year program so you will come out pretty well rounded.

Last edited by JesseGraffam : 10 October 2007 at 05:28 PM.
 
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