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Old 08-16-2013, 03:49 PM   #1
ngsmitha
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creative resume vs boring resume!

guys what are views about a creative resume to display our works or creativity and the same old boring formatted resume..??
does the industry accept creative resumes if we send one? or would they just treat it as a joke and laugh it off without considering?? would it be a time waste creating such resume?

should we just concentrate on our show reels instead of making a good creative resume which can even display our works.. ??

your views and experiences please?
 
Old 08-16-2013, 05:30 PM   #2
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Leigh van der Byl
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Put your work on your reel, not your résumé.
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Old 08-16-2013, 05:56 PM   #3
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Quote:
Originally Posted by leigh
Put your work on your reel, not your résumé.

Huh? How does that answer the OP's question?

Employers need resumes. Most employer's I've met hate overly creative resumes where they need to figure out what is going on. I've met a couple though who have hired only based on a creative resume.

The main focus for work should be your reel (which I'm assuming is Leigh's comment), but a resume is also important. Keep it informative and to the point.
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Old 08-16-2013, 07:28 PM   #4
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Quote:
Employers need resumes. Most employer's I've met hate overly creative resumes where they need to figure out what is going on. I've met a couple though who have hired only based on a creative resume.


Unless you are applying for some kind of design job(web, print, illustration etc.) keep the paperwork simple and easy to read. Important stuff first, include only relevant jobs, nobody wants to read that you worked as a paperboy when you were 11.
Send pdf files, not Word documents.
 
Old 08-16-2013, 08:51 PM   #5
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Quote:
Originally Posted by leif3d
Huh? How does that answer the OP's question?


My understanding of his question is that he's asking if he should make his CV look pretty with artwork and stuff on it. I'm suggesting to not do this.
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Old 08-16-2013, 10:45 PM   #6
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Recruiters have to go through a staggeringly large pile of resumes and reels. Anything that makes their job more complicated will not be appreciated.
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Old 08-17-2013, 03:50 AM   #7
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You resume should be clear, easy-to-read, and have all the information expected in a standard resume.

Even within the confines of standard formats, make sure your layout highlights what you want to highlight. For example, some layouts put years and dates as one of the most prominent parts of the design, some emphasize what company or school you were at, others emphasize what you did. Make sure you're emphasizing what you want people to notice first. If you don't have a lot of experience yet, be sure to describe exactly what you did do: Even on a student film or internship, you can come up with some bullet points like:
  • accomplished this
  • responsible for that
  • designed X
  • did Y using program Z

Also, your resume is a chance to demonstrate your attention to detail, by avoiding typos, not misspelling the names of any programs, and not having any awkward English or grammar errors. We all mke typos in our e-mail and such, but your resume is one thing where you should be 100% sure to get every detail right.
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Old 08-17-2013, 09:45 AM   #8
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please help

Hello everyone ,

I would really appreciate any suggestions regarding good schools offering 3D animation and VFX. The course length should be max of 2 years. I have found few : VFS, VanArts, Lost Boys, Gnomon, Dave School. Anyone who has or is attending these school can you please tell me how these schools are and is it worth going there. Also regarding the portfolios that should be submitted do we have to include only our creations or any work that will show our skills and abilities ?


Thank you in advance
 
Old 08-18-2013, 09:20 AM   #9
ngsmitha
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hey evry1 thanks for the reply..

what i really meant is not those weird designs where the employer has to go through the resume again and again to even know who sent it..im speaking about normal name place date qualification kinda pdf resume v/s the same things put in a colorful manner and yet clear to its contents..
 
Old 08-18-2013, 11:14 AM   #10
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As long as it's easy to read, I don't think anyone will hold it against you. However, it's not likely to help you either, so it's not a particularly good use of your time at best, and runs the risk of not actually being as easy to read as you think.
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Old 08-18-2013, 06:27 PM   #11
ngsmitha
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hmm..thanks for ur replies ppl
 
Old 08-28-2013, 01:10 AM   #12
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When I was heading to Siggraph a couple years back, I created a small book with Blurb that contained my portfolio and my resume at the back. On the in side cover was my demo reel. The reason I did it was because for matte painting they want see both a reel and hard portfolio. I decided this was the best of the both worlds. I got many compliments from the recruiters on the presentation and they thought it was a fantastic idea. It was a little pricey though, about $100 bucks for 20 or so books.
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Old 09-03-2013, 07:20 PM   #13
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I can't see the harm in a little creativity with your CV, but keep it clean and simple and don't give the receiver any reason to just throw it away before reading it.

If I were you I would perhaps make the "identity" and "branding" follow from the CV to the demo reel, ie fonts, colours, logos, etc so it shows continuity and thought.

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Old 09-03-2013, 10:03 PM   #14
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Some design on your CV is okay, but make sure it is tasteful. Keep in mind not everyone is a graphic designer, if you are not confident about your design choices then don't do it. Keep it simple.

Also keep your design elements to fonts, layout, and color. DON'T overload your resume with images or anything that increases the file size of your CV significantly. Recruiters deal with tons and tons of CVs, if yours is like 20MBs that's not good. Keep it light weight.

The file size is relevant if you are emailing your resume or submitting it digitally. However, if you are going to a creative recruiting fair, or mailing in a printed portfolio, then one of the other poster's suggestion of a blurb book can be good for that. It depends on the position you are applying for though. Books are usually great for concept art, painting and design positions, but if you already have a reel then a book is not necessary.
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Last edited by colesslaw : 09-03-2013 at 10:13 PM.
 
Old 09-03-2013, 10:03 PM   #15
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