Originally Posted by maverickhornet
Thank you for the advice mr bob. I understand that my reel isn't really that high in detail. It's aimed at environment art for games and to be efficient in a real-time game engine, rather than a photo-real render for a film.
What I'm trying to do is make the transition from doing low-poly game art to high detail assets that are fit for film. I understand nothing on my website represents that and I don't expect it to.
I personally struggle to find direction on my own. This is why I am looking towards Bournemouth... not really for the fact it'll guarantee improvement in my work but rapidly point me in the direction needed to get the right skills needed in VFX as I seriously lack them. The attraction to Bournemouth comes from being able to make contacts with industry (Industry come down from VFX studios in London every Friday apparently) and gain first hand knowledge... I think the trouble with my work is not that it needs to improve, it's just geared towards the wrong industry. I've been talking with friends and they personally think my work is fine (who are in VFX) but say I just need help in focusing it more towards film rather than Game Environments. The 3D skills are there... I just need that bump in the right direction.
That's my latest personal view on it anyway.
No sure I buy that, you need to grasp the nettle and get on with it clearly Sups have looked at your reel and its not what they are looking for. I certainly don't think you need to go to Bournemouth to change that.