CGTalk > Main Forums > Education
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 04-18-2012, 07:02 AM   #1
jasfar
New Member
portfolio
Jason Farwell
USA
 
Join Date: Feb 2012
Posts: 4
CG Visualization

Hi, I am a San Francisco Bay Area student currently interested in animation and modeling; I invest a lot of my time drawing, and using software such as Maya, Blender & ZBrush. I'm in need of help from a CG community such as this in answering some of my questions about CG visualization.

Question One: If I wanted to go into ArchViz, which school would be my best option for this? A traditional school or an art school? ... which specific schools (I'm not geographically or economically restrained)? Further elaboration: Is it better to major in architecture @ a traditional school and take 3DModeling+Animation on the side, or rather, is it better to major in 3DModeling+Animation @ an art school and take architecture on the side?

Question Two: Likewise, if I wanted to go into scientific visualization, which school would be my best option for this? A traditional school or an art school? ... which specific schools? Further elaboration: Is it better to major in science @ a traditional school and take 3DModeling+Animation on the side, or rather, is it better to major in 3DModeling+Animation @ an art school and take science on the side?

Question Three: Are there any books or pre-college programs that could educate me about either of these disciplines?

Question Four: Are there any other forums or blogs that could help me with this type of information? I realize that there's cgarchitect... anywhere else?

Thank & I appreciate any help or responses given!
 
Old 04-19-2012, 11:14 AM   #2
taxguy
Expert
portfolio
Sandy Botkin
Rockville, USA
 
Join Date: Mar 2009
Posts: 319
Check out Texas Tech

I know that Texas Tech , of all places, has a well regarded graduate program in visualization. I don't know about their undergrad offerings.
 
Old 05-15-2012, 05:08 PM   #3
KangtheMad
Veteran
 
KangtheMad's Avatar
portfolio
Tim
USA
 
Join Date: Aug 2008
Posts: 52
Quote:
Originally Posted by taxguy
I know that Texas Tech , of all places, has a well regarded graduate program in visualization. I don't know about their undergrad offerings.

^ Did you mean Texas A&M? Their Visualization Sciences program is a well respected MS program. They recently added a Bachelor's and MFA program as well.

http://vvvvvv.viz.tamu.edu/
 
Old 05-15-2012, 11:49 PM   #4
gawl126
Epic Failure
portfolio
Joseph Perenia
Senior TD / Shader Writer
San Jose, USA
 
Join Date: Feb 2005
Posts: 287
Send a message via AIM to gawl126
When you say Scientific Visualization. Is this more of what you're looking for?

http://www.sci.utah.edu/

http://www.sci.utah.edu/research/visualization.html

If it is, then the University of Utah is the place to be if you want to get into that. They're more focused in that area these days than they are with rendering now.
 
Old 05-20-2012, 10:55 PM   #5
TerrellTheen
Veteran
 
TerrellTheen's Avatar
portfolio
Terrell Theen
CG Artist & Instructor
Spectromotion Studios
USA
 
Join Date: Jul 2005
Posts: 59
Jasfar,

My best advice would be to figure out if you want to be a scientist, an architect or a CG artist. Speaking from experience, most architecture schools teach 3D visualization using some type of 3d software, if not Architectural Desktop, Revit or other version of CAD. So most architecture students now leave school with a pretty good understanding of how to show their concepts in 3d. Not a lot of 3d artists really needed anymore for the architecture world unless they need a really large scale animation that is absolutely realistic. As far science goes, most of what they visualize are computer models, that donít require nice renderings. However, there are exceptions to this. If I were in your position, I would list out what you enjoy most about 3d, and determine if you have an interest in becoming an architect or scientist, both of which will require many more hours of specific study that have nothing to do with 3D art. If you decide you want to go into architecture or science than your best bet is going to a traditional 4 year university. If you decide you want to go into 3D or digital art, your best bet is going to a traditional 4 year art school or university. There are many universities that have great digital media programs and possibly an architecture program that you could take some courses in, or science. Either way, my suggestion is a traditional 4 year program, where you will be exposed to a wide variety of experiences, views and expertise, making you better prepared to take your 3d skills into a broad spectrum of possibilities, even something that you havenít thought of before.
__________________
Terrell Theen
Artist
Orlando, FL.
 
Old 05-20-2012, 10:55 PM   #6
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:35 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.