extruding faces in maya and keeping both top and bottom cap/closed

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  09 September 2017
extruding faces in maya and keeping both top and bottom cap/closed

When extruding a face in maya i havent found a way to keep the botom cap on. in other words when i do my extrude i dont whant a hole i whant both sides filld.I know differents work arounds but the model Im working on now would really speed up my workflow with this function enabled if it exists.Any thoughts?
  09 September 2017
You want something that is an extremely bad idea. Under no circumstance do you need this kind of thing. If you need something like this, you just extrude the entire mesh, to give thickness, so you have a back facing side and a front facing side.
You can have in Maya exactly what you ask, it involves a few steps, but you will create nonmanifold geometry. You may want to read about this, a bit.
the one button to render them all
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:33 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.