|12 December 2006|
3D Artists Hiring-Electronic Arts (EA)
Electronic Arts (EA) is the world's leading independent developer and publisher of interactive entertainment software for personal computers and advanced entertainment systems such as the PlayStation®2 Computer Entertainment System, the PlayStation®, Xbox™ video game console from Microsoft, the Nintendo GameCube™ and the Game Boy® Advance.We are a NASDAQ listed company in the US with annual revenue of USD3 billions, businesses in 26 countries and more than 7,100 employees worldwide. Electronic Arts Computer Software (Shanghai) Co., Ltd. is recruiting top talents for the positions.
Interested parties please send your application letter and detailed resume By Email:email@example.com. Should you apply for any position related with Artist, pls e-mail your Art Works together with resume.
For more information, pls visit http://jobs.ea.com.cn/
Location: Shanghai, China
Design and build 3D models per specification
Design and create 2D texture maps per specification
Generate texture mapping coordinates
Create 3D models at various levels of polygon resolutions
Optimize 3D models and 2D textures for game engine efficiency
Meet production schedule with on-time delivery and quality
Assist technical artists to estimate schedule and troubleshoot problems
2+ years of art production knowledge
2+ years of working knowledge of Maya or Max
Strong 3D modeling & texturing skills
Strong 2D PhotoShop skills
Ability to follow specific requirements and guidelines set forth by Project Managers and Lead Artists
Ability to communicate effectively with team members and managers
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed
Ability to read, write and speak English
Efficient in following software packages
3D Studio MAX
Experience in 3D animation
Experience in game art production knowledge on shipped titles
College degree in fine arts or computer science
Last edited by TATAGU : 01 January 2007 at 03:45 AM. Reason: Update
|12 December 2006|
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