Hullo! First I'll post up what I've done and then the Nomad Panda concept, as that is what I'm working on at the moment.
I was working on a Character for a team of game programmers. It's their student game project and they wanted a "Wastelander Panda" webseries sort of Panda character with a Fallout 3 vibe to it. He also carries trash around. Their game is a puzzle 2D platformer, so I was to make a spritesheet for them asap.
These are my rough sketches/thumbnails to get an idea of the Panda they're looking for.
Took me much longer than I would have thought but I am finally (hopefully) done with the sprite sheet for their game. Took me over a day to figure stuff out, animating it to see how it looks and rendering via pixels. It's tiny compared to the concept art as each frame is 42x42.
Will need to find out who is their background artist so I can get some backdrop to my panda here.
My Nomad Panda Project
I made some sketches full of Panda studies posted over at my blog, but I'm too embarrassed to post them here. But after some practice, I got my concept art of just the Panda character by itself (I haven't designed the accessories yet, so WIP still!)
I did some colour hue changing tests (that I've posted at my blog only) but I'm sticking to these original colours of blacks, whites, oranges and blues for my project.
Phew! 3D side of things for this panda is currently in progress.
I will probably post this in my 3D sketchbook thread (:
Feedback and constructive critique appreciated!