|View Poll Results: My Workshop Suggestions:|
|Maya-Realistic and Flowing Hair||36||12.41%|
|Maya-Zbrush Integration (Dmaps, etc)||32||11.03%|
|Zbrush-Modeling, Texturing, Animating, Rendering within...||50||17.24%|
|Maya-Modeling with NURBS (Advanced- character, etc.)||26||8.97%|
|Maya-Newer Muscle System||30||10.34%|
|Voters: 139. You may not vote on this poll|
||Thread Tools||Search this Thread||Display Modes|
|08 August 2008||#18|
Forslund & Co
can anyone participate?
Hi I wonder how these workshops work and if anyone can participate.
zcsilent suggestion about game model ,create low poly,normal map,color map,spec map
thas a good one! (just nog too low polycount )
Current WIP link http://forums.cgsociety.org/showthr...p?f=39&t=968368
..it's a trap!
|08 August 2008||#19|
Winter Park, USA
Join Date: Aug 2008
I would kinda like to see some workshops for the new version of Mudbox once it launches. I have heard many people saying that it may be better than zbrush and I would like to learn more about the program!
I would also love to see some advanced game modeling workflow pipeline!
|Thread Closed share thread|