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View Poll Results: My Workshop Suggestions:
Maya-BlastCode Integration 21 7.24%
Maya-Boujou/Moujou Integration 11 3.79%
Maya-Realistic and Flowing Hair 36 12.41%
Maya-nCloth 22 7.59%
Maya-Renderman 45 15.52%
Maya-Zbrush Integration (Dmaps, etc) 32 11.03%
Zbrush-Modeling, Texturing, Animating, Rendering within... 50 17.24%
Maya-Modeling with NURBS (Advanced- character, etc.) 26 8.97%
Maya-Newer Muscle System 30 10.34%
Maya-XNA Integration 17 5.86%
Voters: 139. You may not vote on this poll

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Old 07-01-2008, 07:43 PM   #1
DrewShelton
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Andrew Shelton
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Question Workshop Suggestions Anyone???

Hello, my name is Drew Shelton, and I'm posting this poll to see what
kind of workshops everyone is interested in... I'm posting suggestions
to what I would like to see. If you have no interest in any of my areas,
or wouldn't be able to do a workshop (costs, etc), please OPT-out of this.
ALSO, if you don't like my suggestions, besides jacking the poll, post your
ideas in a reply to this thread.

Check as many that DEFINATELY would interest you into enrolling into a
specific workshop...

Thanks!
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Last edited by DrewShelton : 07-01-2008 at 07:55 PM.
 
Old 07-01-2008, 08:41 PM   #2
MrPositive
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C Positive
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Personally, I'd love to see anyone come out with a stellar Maya Vray tutorial.
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Old 07-01-2008, 11:44 PM   #3
erilaz
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Martin Brennand
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More analog workshops would be great. Conceptual artwork techniques etc.

Not to "jack the poll", but your options are very Maya-biased right now.
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Last edited by erilaz : 07-01-2008 at 11:47 PM.
 
Old 07-03-2008, 07:36 PM   #4
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Nils van Arnhem
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Maxwell Render
 
Old 07-10-2008, 04:07 AM   #5
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Creating believable enviroments for architectural animations
 
Old 07-12-2008, 03:43 PM   #6
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Grant Moore
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Hair!!! Focusing on how to create the proper motions for various hair styles. (Short, medium, long).
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Old 07-17-2008, 07:02 PM   #7
RobertoOrtiz
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Sequential Storytelling.
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Old 07-20-2008, 09:05 AM   #8
zcsilent
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GARY Lee
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game model ,creat low poly,normal map,color map,spec map``
 
Old 07-21-2008, 12:52 AM   #9
DrewShelton
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Good call ZC...

I dig that suggestion too... Maybe all that with an XNA wrapup...

~Drew
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Old 07-21-2008, 03:25 AM   #10
zcsilent
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GARY Lee
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HI drew..

yeah`i hope gnomon will do the work fast and fast`
 
Old 07-23-2008, 06:27 PM   #11
benitoben
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ben
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integration of 3ds max and photoshop for texturing ,how to export/import wireframe (resolution issue) and texturemaps , that would be great . thanks.
 
Old 07-24-2008, 10:44 AM   #12
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Dennis Persson
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The Maya Renderman

would be a welcome workshop
Especially if it deals with RMS 1.0 instead of the beginner RFM course DT has....
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Old 07-24-2008, 01:26 PM   #13
zcsilent
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GARY Lee
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i also want to know how to creat the good textrue....i think gnomon will do it well and i hope so..
 
Old 07-24-2008, 02:25 PM   #14
Imhotep397
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Doing the new integrated muscle system would be great! Along with that it would be nice to be able to use the ancient Maya Skeleton Master plug-in to create one or two really good re-usable rigs. I've seen Skeleton Master in the Help, but it's never been adequately documented.
 
Old 07-25-2008, 06:59 PM   #15
zcsilent
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game model`like the dominance war Ⅰ,Ⅱ,Ⅲ``
 
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