Workshop Suggestions Anyone???

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View Poll Results: My Workshop Suggestions:
Maya-BlastCode Integration 21 7.24%
Maya-Boujou/Moujou Integration 11 3.79%
Maya-Realistic and Flowing Hair 36 12.41%
Maya-nCloth 22 7.59%
Maya-Renderman 45 15.52%
Maya-Zbrush Integration (Dmaps, etc) 32 11.03%
Zbrush-Modeling, Texturing, Animating, Rendering within... 50 17.24%
Maya-Modeling with NURBS (Advanced- character, etc.) 26 8.97%
Maya-Newer Muscle System 30 10.34%
Maya-XNA Integration 17 5.86%
Voters: 139. You may not vote on this poll

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  07 July 2008
Question Workshop Suggestions Anyone???

Hello, my name is Drew Shelton, and I'm posting this poll to see what
kind of workshops everyone is interested in... I'm posting suggestions
to what I would like to see. If you have no interest in any of my areas,
or wouldn't be able to do a workshop (costs, etc), please OPT-out of this.
ALSO, if you don't like my suggestions, besides jacking the poll, post your
ideas in a reply to this thread.

Check as many that DEFINATELY would interest you into enrolling into a
specific workshop...

~Andrew R. Shelton Sr.
IntelaTrader - Smart Automation for the FOREX Market...

Last edited by DrewShelton : 07 July 2008 at 07:55 PM.
  07 July 2008
Personally, I'd love to see anyone come out with a stellar Maya Vray tutorial.
  07 July 2008
More analog workshops would be great. Conceptual artwork techniques etc.

Not to "jack the poll", but your options are very Maya-biased right now.
"There Really is No Secret"
Martin Brennand - mocha Product Manager - Imagineer Systems

Last edited by erilaz : 07 July 2008 at 11:47 PM.
  07 July 2008
Maxwell Render
  07 July 2008
Creating believable enviroments for architectural animations
  07 July 2008
Hair!!! Focusing on how to create the proper motions for various hair styles. (Short, medium, long).
ComboMash Entertainment Inc
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  07 July 2008
Sequential Storytelling.
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

  07 July 2008
game model ,creat low poly,normal map,color map,spec map``
  07 July 2008
Good call ZC...

I dig that suggestion too... Maybe all that with an XNA wrapup...

~Andrew R. Shelton Sr.
IntelaTrader - Smart Automation for the FOREX Market...

  07 July 2008
HI drew..

yeah`i hope gnomon will do the work fast and fast`
  07 July 2008
integration of 3ds max and photoshop for texturing ,how to export/import wireframe (resolution issue) and texturemaps , that would be great . thanks.
  07 July 2008
The Maya Renderman

would be a welcome workshop
Especially if it deals with RMS 1.0 instead of the beginner RFM course DT has....
Need a freelancer? Check my site and portfolio
Pixel Reality
  07 July 2008
i also want to know how to creat the good textrue....i think gnomon will do it well and i hope so..
  07 July 2008
Doing the new integrated muscle system would be great! Along with that it would be nice to be able to use the ancient Maya Skeleton Master plug-in to create one or two really good re-usable rigs. I've seen Skeleton Master in the Help, but it's never been adequately documented.
  07 July 2008
game model`like the dominance war Ⅰ,Ⅱ,Ⅲ``
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