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Old 05 May 2005   #31
meh... i should have said there for version 6.5 ill try to get then working in 6 and ill post those also.

ok i reuploaded the pack with a version for maya 6 and 6.5

Last edited by aquafina a great : 05 May 2005 at 10:17 AM.
Old 05 May 2005   #32

Someone suggested I should post this here (I already posted it in the Maya and Animation forums) but it would be good to have it in the sticky thread. So here's my free rig, it's just a simple ball with legs character. There are custom attributes on the foot controls, and the CoG control (ball stretch, leg stretch, bend, etc...).


Here's a little test I did of him jumping that shows some of the squash and stretch possible.

Click this now!!!

Hopefully someone will find this useful.
It's a sweater!!!
Old 06 June 2005   #33
does anyone know how u get the control objects to appear for rigs like the package man in maya 6? everything just seems frozen! (quite new to maya so not sure where everythin is yet)

Old 06 June 2005   #34
If I remember correctly, there's some visibility attributes on the main controller that you need to set to 1 for the controllers you want to use.
It's a sweater!!!
Old 06 June 2005   #35
thanks bcairns but erm how do i do that exactly, as i say i am quite new to maya. most of my experience comes from XSI 4.
Old 06 June 2005   #36
Select one of the main controllers (can't remember if it is the main one where you can move the whole rig at once, or the COG controller), then in the the channel box there should be attributes, like fk arm, ik arm, facial controls, etc. and you can change the value to 1 to make them appear. Hope that helps.
It's a sweater!!!
Old 07 July 2005   #37
Another Rig

Heres another, thanks to Kyle Wood (rig), , and Eric Schall (model),

More Coming Soon.

Senior Animator / Framestore - London - @KielFiggins - Animation Store
Old 07 July 2005   #38
Originally Posted by KielFiggins: Heres another, thanks to Kyle Wood (rig), , and Eric Schall (model),

More Coming Soon.

oh! we love you folks!!! looks superCool!!!

Quote: More Coming Soon.

Old 07 July 2005   #39
Comic Girl

Finally got it cleared. Many thanks to Steven Kalinowski for the rig and CGNetworks for the model. Do enjoy.

Senior Animator / Framestore - London - @KielFiggins - Animation Store
Old 07 July 2005   #40
Hi Kiel,
Sincere thanks for the kind of contribution you and the rest of folks are making to this community. Looking forward for more rigs to play with.

Somehow the hunger is insatiable and I do hope we get to see more rigs (esp. the mecha stuff)coming our way from you super-cool folks.

; ) andy

Old 08 August 2005   #41
Hi there,
These are my free rigs (Prof & Robo), though they are a bit old, but maybe some find'em useful, for both Maya and Max:

Actualy I quit do it by my own and I use rigging tools like PuppetShop (for Max) and DW riggingTools (for Maya) now.
Ila Soleimani

"Billions of bilious blue blistering barbecued barnacles!...Cannibal!"

Old 08 August 2005   #42
Hey everyone,

I know everyone has one of the many different ball character with the legs. But I wanted more flexibility to the character, so I spend a little time and made my own.

The thing that is different from this rig compared to others is I added auto stretchy legs and not only a horizontal and vertical stretch on the body (the ball part) but also a suggested horizontal squash and stretch to the body that can be control as well. So there are 3 different stretchy goodness you can give to this guy.

So with out further ado, I give you Mikey:

He's free to download and animate if anyone is interested. He was made in Maya 6.0.1 So i'm not sure if he will work in other version or not.

I was messing around with him for a few hours just to test him out. Take a look here.

So if you want him, you got him, you can DOWNLOAD him directly in zip format: here!!

Or for updates and fixes, go to his page at:

If you find any problems or bugs, let me know at Also free free to send me some comments as well

Enjoy and have fun!
__________________ <- personal website
Old 08 August 2005   #43
Did some one mention this theo rig before?? if sorry sorry for repeating.. I found this cool rig over at . its cool. It has sqaush and strech controls for both limbs and for the head too.. it should be great to animate. I am currently upgrading the rig with my own low poly objects linked to the bones.. That way I would keep mine different from others.

Just thought I would tell every one about this..
when heart is clean.... God is seen..!
Old 09 September 2005   #44
Cheetah Rig

Hi folks, feel free to come to my new nifty website and download a free rig! I'm calling it a Cheetah, but it can be a good basis for any kind of cat.

Cheetah Rig for Maya 6.5

Look in the free stuff section, and drop me an email with some feedback.

Old 12 December 2005   #45
Logan RigHope you like it

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