Animation Session 4: Juicebox Acting - March 21 > 28

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  03 March 2004
Quote: Originally posted by lukx
what about sounds and music?

no sound or music please. The emphasis here is animation. If your animation is great you can get the story across without sound or music.
  03 March 2004
This looks cool. I'm in!
// Fredrik
  03 March 2004
i'm in

I'm in.....well I have an idea at least........

but providing I can fit this in between my school work I will get it done.......
  03 March 2004
Hey, can we use two additional bones for the straw?
  03 March 2004
this sounds interesting~~
it will be a good exercise to animation~~
i will get it~~

  03 March 2004
I'll try and have a go this week, when i get a break from work erhhhmm * animating , hehe.

Disclaimer: My opinions are not those of my employer.

Last edited by eek : 03 March 2004 at 09:19 AM.
  03 March 2004
cant we use biped? i m soo interested...but need to practise my bones first..hah...

so when is the dateline?
  03 March 2004
Sounds like a cool challenge, have to give it a bash...

while im here, can everyone stop asking "can we add this, can we do that,what about textures?!!?"

RTFM! (manual being Ali's post at the start of the thread!)

Its a competition because it has limitations, thus everyone is equal, so stop b!tchin about adding/changing/re-doing stuff!!!!
  03 March 2004
Ok it's my first time but I decided to try this.
So here's my Juciebox

:: cgi
  03 March 2004
Nice one Sheep, I'll give it a go. When is the deadline? I'll have to set aside some time this week.

  03 March 2004
i like this
coun me in
  03 March 2004
Does the juicebox have a shape restriction applied? Does it has to be a real box or can i make it more complex?

  03 March 2004
Definitely in for this one, having some minor problems weighting the bendy straw area (why is it the simplest things are sometimes the hardest?) but will post up jpg and blocktest asap.

picture update, rigged and ready to go!

Movie update would you believe - Quicktime Sorensen3 1Mb

Last edited by mattmos : 03 March 2004 at 07:21 AM.
  03 March 2004
hey can we use deformers?

  03 March 2004
I still don't get it this "have a emotion change and react to something" "What the juicebox reacts is up to you , you can use an existing model , model something new , its all fine"

My question is is this THING have to be animated too or should be in static pose?
:: cgi
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