CGTalk > General Techniques > Animation
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 11-26-2012, 04:25 PM   #1
jheffel
New Member
portfolio
James
Edmonton, Canada
 
Join Date: Oct 2010
Posts: 26
render pass vs render layer

I'm working on a project in maya and I'm not sure how to best proceed.

I have a base scene setup, with all the elements that don't change across multiple animations (lighting, hopefully render settings, some geometry + textures). I want to use this scene as a reference and then add different animations on top of it.

I originally set up render layers for AO, Depth pass, Diffuse, Specular, etc. I've also tried setting up Render passes all on the master layer exporting as multi channel exr. I would like to use the render pass method for all the 'child' scenes that reference the original base scene but cannot figure out how to transfer the render pass settings from the referenced scene. Since I have alot of nparticle and nhair effects in these scenes I don't want to have to do seperate renders for each render layer if possible.

Is there a way to keep all the render settings from the referenced scene without having to reset everything in every new animation?
 
Old 11-26-2012, 04:26 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:11 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.