|10-22-2012, 06:59 PM||#1|
3D Computer Graphics & Animation
Beith, United Kingdom
Join Date: Apr 2012
Camera Work for Virtual Environments
I'm not sure if animation is the correct area for this but the camera is animated so...
So I've been asked to create a 3D scene in a city and I've decided to go with a street in Manhattan. I have the story boards due in soon so I have to work out how the camera will move throughout the scene and I'm not sure what shots would be best.
I know I have to keep the shots slow to show off the environment and maybe include some pans and some DOF shots but is there anything else I can add? Are there any conventions that environment artists use?
What's the best way to show off an environment?
|10-22-2012, 06:59 PM||#2|
Lord of the posts
Join Date: Sep 2003
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