Fight Blockout

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  09 September 2012
Fight Blockout

Hey guys!

This is my first post, decided I really need to be more involved with the community! Excited to start sharing with everyone

Anyway, working on a short fight encounter sequence between two characters for fun, im looking for any suggestions and critiques before cleaning and polishing. Thanks!

Video Link:

James Arvin
  10 October 2012
Seems cool. If the guy can pick up the other guy his size, does he have super human strength, or is he even human?
  10 October 2012
Update 10/11/2012

Wow sorry for the delay. Been having some issues getting things to post on these forums, and this post is actually in the wrong section! Anyway, heres an update on where im at. I want to slow down the initial lift where the character gets lifted off the ground. What do you guys think? Looking for any comments/critiques! Thanks everyone.

@Nartson They are actually humans in suits, one has super strength, lets just say from injections. He kinda looks like master chief, which you will see in the final render.

Video Link:
  11 November 2012
Very cool. What did you do this in?
  11 November 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:12 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.