Is there a way to unfold a building object like a facial texture?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  11 November 2013
Is there a way to unfold a building object like a facial texture?

I've been trying to unfold this house object and I'm having a bad tome doing it. I original tried "flatten mapping" but there are so many parts, all of which aren't linked up to try and work with it.

I like to paint digitaly onto the image so I'd really like a fully flat 2d image of this model. I tried the unfold option but this seemed to only work once or twice in my favour, other times it hid bits or gave me crazy texture maps like this.


How do I flatten this entire house flat and all connected in order to paint onto it?

  11 November 2013
For starters, split the uvs up so that each side of the building is one UV island. Once you've done that, an automatic unfold algorithm should get you most of the rest of the way.
  11 November 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:23 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.