|10-24-2013, 08:36 PM||#1|
Join Date: Oct 2013
Hi, im new to modeling in Maya, I started modeling a Mass Effect M8 Avenger Rifle and came across deformation issues on the mesh i cant seem to fix, could someone help me with some idea of how to avoid getting those bulges on top of the holes of the rifle, thanks in advance!
Rifle with deformation Image: http://imgur.com/dVAL4jS
Mesh Image: http://imgur.com/EfOG2mq
Deformation Image: http://imgur.com/iwwWSaJ
|10-29-2013, 01:06 AM||#2|
Join Date: Jan 2012
Here is a thread from someone who had the same issues your having.
Don't be afraid to use creased edges if you have to. You can still crease an edge, but leave the normal smoothing on.
|10-29-2013, 01:06 AM||#3|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|