rendering vector (maya vector render engine)

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  08 August 2013
rendering vector (maya vector render engine)

hey everyone.
I've a simple task that became more complicated than I expected.

I need to render a simple wireframe of a sphere. but I need it as a vector file (.ai, .eps).
I'm using maya vactor to achieve this.
problem is it either turns out too detailed (example 3) or with sharp edges (example 2) and I want to achieve smooth curves and detail level just as presented in the viewport (example 1).

is it possible to achieve through a single render? i not, any ideas for work arounds? (sophisticated masking, edge creasing, anything? )

help is greatly appreciated
thank you.
  08 August 2013
I'm pretty sure there isn't any way to get Maya Vector to render subdivision curves. It might be able to render NURBs; failing that, you could render with mental ray and then use live trace in Illustrator.
  08 August 2013
a friend found a working solution which can be found here .

a method of softening\hardening your edges before smoothing your mesh. worked like a charm.
  08 August 2013
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