|08 August 2013||#1|
dor ben dayan
cant say, Israel
Join Date: May 2010
rendering vector (maya vector render engine)
I've a simple task that became more complicated than I expected.
I need to render a simple wireframe of a sphere. but I need it as a vector file (.ai, .eps).
I'm using maya vactor to achieve this.
problem is it either turns out too detailed (example 3) or with sharp edges (example 2) and I want to achieve smooth curves and detail level just as presented in the viewport (example 1).
is it possible to achieve through a single render? i not, any ideas for work arounds? (sophisticated masking, edge creasing, anything? )
help is greatly appreciated
|08 August 2013||#2|
Join Date: Sep 2007
I'm pretty sure there isn't any way to get Maya Vector to render subdivision curves. It might be able to render NURBs; failing that, you could render with mental ray and then use live trace in Illustrator.
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