Learning modeling and topology basics

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  07 July 2013
Learning modeling and topology basics

Hi
I have come across this forum and would like some advice on how to learn character modeling. I have been using Maya for a great deal of time for animation and I am continuously learning and drawing anatomy. But I do not know where to begin with learning the basics of organic modeling and topology.

Any advice on tutorials, books or first-hand knowledge will be of good help!
 
  07 July 2013
This is a good source for modeling and articulating for film animation.

http://www.hippydrome.com/

cheers,

HD
 
  07 July 2013
Thanks for the link HippyDrome very good information. Will you be releasing the art of moving points in another format?, I cannot load itunes on my computer.
 
  07 July 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:00 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.