Duplication that reduces objects for each duplication?

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Old 03 March 2013   #1
Duplication that reduces objects for each duplication?

So I'm currently doing a pyramid in Maya, and have stumbled accross some problems in making it realistic. I want to do all the pyramid rocks as real objects, therefore I can use the duplicate special and make them as instances. But the thing is that I don't want to duplicate all the "rocks" as in this image.

So, is there a script or something that reduces two objects for each duplication? So that all the instances together form one side of a pyramid? If that makes sense?
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Old 03 March 2013   #2
If you knew scripting at all it'd be pretty easy to write one, but if you don't, I'd just group select all the objects you don't need and delete them.
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Old 03 March 2013   #3
I don't understand, what you are looking for. What do you mean reduces two objects?

Cheers,
-Ryan
 
Old 03 March 2013   #4
I know, it was a bit tricky to understand, but I've realized that what I was asking for wouldn't work anyway.

Thanks though!
 
Old 03 March 2013   #5
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