|01-30-2013, 02:03 PM||#1|
Born Ready Games
Brighton, United Kingdom
Join Date: Feb 2010
Why does this edge loop stop? (Maya 2011)
I'm starting to think more carefully about topology now days and where I would have let an edge loop like this go before, I'm finding I now want to know the reasons for these effects.
It's all quads, there are no dodgy floating verts or anything. Why doesn't the edge loop continue?
|01-30-2013, 09:19 PM||#4|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|