Simple Bolean issue

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  03 March 2005
Red face Simple Bolean issue

Hello everyone! I am having a simple issue with boleans. I am trying to make a cube with about 6 cylinders goin thru it then i want to do a boolean operation (difference) with looks somethin like what i have below

0 0 0 0 0 0 <== holes in the cube

When i get to the 4 or 5th one it does not cut the cube it just closes up and looks like i projected a circle onto the surface. I have tried deleting the face but it only selects the whole side of the cubes whole face. I know that you can do this in nurbs by creating a nurbs cube and projecting circles then trimming it but you cant attach trimmed surfaces and i want this piece to be one object when im finished which is why im trying to do it in polygons. Anyhelp would be appretiated. Thank you
  03 March 2005
you might have better luck if you create a segment with just one circle booleaned into it, then copied that segment 6 times, deleted the end polys and welded the edge verts together. This should give you the desired result without overloading Max's crappy boolean system.
  03 March 2005
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:50 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.