Introducing Amplify Motion - Quality vector based motion blur for Unity Pro

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  02 February 2016
Firewatch is finally out, be sure to grab a copy! Taking full advantage of our Color Grading and Motion Blur solution it takes you on a intriguing journey through the Wyoming wilderness. Be sure to check out the Campo Santo Development Blog and learn more about the Firewatch development process, its a great resource and inspiration not only for art but also great story telling.


Get it for: Steam - PS4
Fully functional trial versions available: Amplify Motion Trial - Amplify Color Trial
Asset Store Page: Motion - Color
Full Post: Amplify Blog
 
  02 February 2016
Check out Zone Controller Pro by UtopiaWorx for advanced volume based control. Also works great with all other Amplify Creations products!

Zone Controller Pro - Amplify Unity Products
 
  03 March 2016

Amplified both by Motion and Color, Kna is the first installment in a series of four games, a chilly interactive tale you won't soon forget. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. Now available via Steam and GOG.


We are giving away GOG keys, limited quantity, get in touch via email and play it today!


Check out our Blog Post for additional info - Kona, by Parabole
Amplify Motion - Unity Asset Store
Amplify Color - Unity Asset Store
 
  03 March 2016
We are happy to announce a new Amplify Motion update. Among other improvements, memory footprint has been reduced, CPU and GPU Skinning has been greatly optimized and we fixed a critical blurring issue that affected covered/occluded moving meshes in OSX.

Important Notice: Support for Unity 4.x has been dropped starting from Amplify Motion 1.8.0.

Amplify Motion v1.8.0 dev005
  • Fixed hot reloading error
  • Fixed overlay cameras not working properly
  • Fixed blurring in covered/occluded moving meshes in OSX (glcore)
  • Fixed error BakeMesh results are invalid; skips skinned mesh
  • Fixed crash when target size was 0x0
  • Fixed warning spam in some cases
  • Fixed reprojection issues on GLES3
  • Added motion blur noise and toggle
  • Added threshold-based teleport detection to auto-reset motion vectors
  • Added AmplifyMotionObject API calls for explicit motion vector reset
  • Optimized both CPU and GPU skinning
  • Reduced memory footprint across the board
  • Organized inspector properties
  • Dropped Unity4 support for v1.8.0 and up
Fully functional trial version available: Amplify Motion Trial Download
Additional information: Amplify Motion Product Page
 
  04 April 2016
The Amplified Game Showcase has been updated with the latest products, Amplify Bloom and Amplify Occlusion. What can our products do for your game?


We are always on the lookout for cool projects to promote, get in touch today!
 
  07 July 2016

Do you have a need for speed? Time to take on the skies, challenge your limits or cruise at high altitudes and admire the scenery. The extreme sense of speed achieved by using Amplify Motion is awesome, you really have to experience it for yourself to fully enjoy it. We definitely recommend picking it up, especially if you enjoy fast-paced and exciting experiences.

Be sure to try the fully-functional Amplify Motion Trial, just add it to your camera and enjoy the results!

Full Post - Amplify Creations Blog
Amplify Motion - Product Page
 
  08 August 2016

Are you ready to explore the secrets of Dwindling Heights Keep? Ghost of a Tale is an amazing looking game, its a great example of the level of detail possible with Unity3d. Developed by an extremely small team, it manages to raise the bar on what we have come to expect from Steam early-access games. Ghost of a Tale makes great use of Amplify Motion, the blur effect is very well adapted and serves only to emphasize the already excellent animation.

Be sure to try the fully-functional Amplify Motion Trial, just add it to your camera and enjoy the results!

Full Post - Amplify Creations Blog
Amplify Motion - Product Page
 
  08 August 2016
Amplify Motion is a complete and fast full-scene vector based motion blur effect that works with all opaque, coverage and alpha-test surfaces. It supports both stationary and moving objects as well as Skinned, Cloth meshes, Alpha-Test and Mesh based Particle systems, and even allows for object isolation. Its fast-performing, future proof, and can be yours for only $15 in the next 24 hours. Get it today!

Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download


What does Ghost of a Tale, Firewatch, p.a.m.e.l.a., Manifold Garden, Rust, The Forest, Night In The Woods, Broforce and Star Wars Journeys Ep 1 to name a few have in common? Check out our full suite of Amplify Unity Products and find out what they can do for your project.
 
  08 August 2016
Did someone say accurate skinned mesh support?

 
  08 August 2016
24H Sale - 40% OFF
Full support for object isolation and overlay cameras.


Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download
 
  08 August 2016
Complete full-scene vector based motion blur effect for any type of game.

Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download
 
  08 August 2016
Accurate Cloth motion blur support.

Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download
 
  08 August 2016
Hurry, only 2 hours left!

Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download
 
  08 August 2016
Only 10 minutes left! Great for particle debris.

Amplify Motion - Asset Store Page
Fully Functional Trial Version - Download
 
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