New Quick Start to Modeling in 3ds Max + Maya, MODO, NUKE, Mudbox and More

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  07 July 2013
New Quick Start to Modeling in 3ds Max + Maya, MODO, NUKE, Mudbox and More

The recently-released Quick Start to ZBrush has been very well received by subscribers and today we're happy to announce the releases of the first two sections of the next Quick Start Learning Path: Modeling in 3ds Max.

Watch the first two volumes and quickly get up and running with proven techniques and workflows for modeling with 3ds Max. And keep any eye out next week for the last three volumes of the Learning Path.

Additional 3ds Max training also takes a look at Creating Crowds with Populate in 3ds Max, which is a new feature released in the latest version of 3ds Max.

More great course options this week includes two advanced courses on Creating a Retro Space Girl in Maya and MODO and another on Creating a Gasoline Explosion in Maya.

This week also sees the first training for SketchBook Designer 2014 with a new introductory course where subscribers will learn how to customize the SketchBook Designer canvas, use a layer based workflow for both paint and vector layers and
customize brushes for both paint and vectors to start creating detailed work.

Here's what's new this week:

Quick Start to Modeling in 3ds Max: Volumes 1-2

Introduction to Channels in NUKE

Creating a Gasoline Explosion in Maya

Creating a Retro Space Girl in Maya and MODO

Working with 3D in Toon Boom Harmony

Sculpting Human Ears in Mudbox

Creating Crowds with Populate in 3ds Max

Introduction to SketchBook Designer 2014

Make sure to watch the July new-training video and see all of the latest releases.

Come see the largest online CG training library today!
  07 July 2013
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