RayFire 1.61 plugin for 3ds Max 2009 - 2013 released.

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Old 02 February 2013   #1
RayFire 1.61 plugin for 3ds Max 2009 - 2013 released.

RayFire 1.61 plugin for 3ds Max 2009 - 2013 released.

Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max...

Cache object Demonstration

Youtube
Download

Trace object Demonstration

Youtube
Download

RayFire Technical Demonstration

Youtube
Download

RayFire customer showreel 2012

Youtube
Download


New feature in version 1.61:
  • Cache object. Geometry and animation caching in single file.
  • Support for Alembic animated objects.
  • Enhanced Clustering algorithm.


RayFire Cache Feature list:
  • Geometry and transformation caching
  • Animatable speed property
  • Playback by playback graph
  • Reverse playback
  • Caching with respect to Visibility track
  • Playback activation by animated Sub Object gizmo
  • Per Element playback control by actions: Hold In \ Out, Offset, Delete by Age
  • Load types: Stream, Per-Sample, Pre-Load
  • Custom Viewport and Render properties
  • Explode. Bake cached animation back to animated fragments
  • FREE Loader for render farms


Go to RayFire website.


RayFire 1.61 Demo can be downloaded Here

Version 1.61 is free for 1.57, 1.58, 1.59 and 1.60 customers.

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www.RayFireStudios.com

Last edited by mir-vadim : 02 February 2013 at 01:35 AM.
 
Old 02 February 2013   #2
Hey Mir, is there something as new year's special discount price that I just missed? Must say that I remember when you first started posting about RayFire in Max forums and everybody was jaw dropped by it. You just continue to do it with every new release!

Cheers.
 
Old 02 February 2013   #3
There is no any special discount, but usually when users ask me personaly to provide some discount I do this.
__________________
www.RayFireStudios.com
 
Old 02 February 2013   #4
Don't get me wrong - your plugin is worth EVERY cent (even more by the quality work we see and the support you give) but I've never ever in my life dabbled with RayFire before, so I don't know how steep is the learning curve. I better download the demo version and see what I can do with it.

As a side question (probably you've answered it before), I know you use PhysX in RayFire. Do I need a NVidia GPU or is it CPU only? Also, any plans to make a bullet version too?

Cheers.
 
Old 02 February 2013   #5
yes, this worth every penny.
you can search for the resellers which selling at little low price.
 
Old 02 February 2013   #6
Rayfire has always been awesome.
But Mir I really dig how slick you demo vids are for this release.
Something really kewl about those long camera move presentations - which
sounds like it should be a bad idea-but its working for me here. Simple but slick presentations. Hats off!
 
Old 02 February 2013   #7
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