|08 August 2013|
Oklahoma City, USA
10 New Courses Released - NUKE, ZBrush, Maya, 3ds Max, Softimage, UDK and More
New training for the first week of August kicks off with a little bit of something for everyone. This week, 10 new tutorials are released covering a wide variety of software and subjects.
One highlight is the beginning of a new series in ZBrush on human anatomy. The series begins with the first volume on Sculpting Human Torsos in ZBrush created for intermediate and advanced users of ZBrush and goes over the sculpting techniques and workflows required to give you a better understanding of the torso muscles.
As with any part of the human body, there is a lot going on underneath that we might not be aware of. That being said, our goal is to identify, name and then sculpt all of the major muscle groups.
More NUKE training includes a new course on Compositing a Futuristic Street Scene in NUKEX. A familiar and very popular guest tutor, Angelo White, is back as he shows fellow artists how to composite a wide shot of a city-street to look like a scene in the future, plus learn new tips and tricks to work faster and properly in NUKE's 3D space.
Watch more Softimage 2014 training in the new Introduction to Modeling. Get familiar with Softimage's powerful modeling tools and features. Discover the types of geometry available to you when modeling, how to organize your model into hierarchies and several modeling tools to help you get the most out of Softimage's modeling capabilities.
Don't miss what else is new this week:
Quick Start to Rigging in Maya: Volume 3
Quick Start to Modeling in 3ds Max: Volume 5
Creating AI Algorithms Using Kismet in UDK
Multi-Channel Compositing in NUKE
Toon Boom Harmony Effects Reference Library
Taking Your Digital Paintings to the Next Level in Photoshop
Creating Automotive Concepts in SketchBook Pro
Make sure to watch the August new-training video and see all of the latest releases.
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|08 August 2013|
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