Calibrate how much memory/CPU mental ray will use for each job.

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  10 October 2013
Calibrate how much memory/CPU mental ray will use for each job.

Hi everyone,

We are setting up a network at our office, and I wondering if it is possible to calibrate how much memory / CPU mental ray will use for each job.

Because we would like to continue working in our stations normally while rendering the frames, without weighing too much and without leaving the rest of the system too slow.

I usually do this by gereciamento of memory / cpu's own windows, but there is much work to adjusting it manually,
I wonder if i can do this directly on the backburner, mental ray or something like that.
Or if can do this automatically on windows?

Thank you,
  10 October 2013
I would suggest not using workstations as render nodes during working hours. It completely kills productivity. Not sure if Backburner has this feature but some queue managers can be set to run on machines only when idle for an extended period of time or logged out.
  10 October 2013
What OS, IT resources (competence and dedication) and render manager are required info to provide an answer.
It's a matter of affinity and limits, every OS and manager wrapping it will do it differently, and an animator fiddling part time with windows isn't the same as a dedicated IT staff spending day and day out tweaking processes and scripts on an industrial strength linux distro.
Come, Join the Cult - Rigging from First Principles
  10 October 2013
We are using Windows 7 proffesional, 3Ds max design 2014, Backburner 2014, Mental Ray.

Thank you!
  10 October 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:24 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.