Alien biomechanical shapes 00.2 - Alien Core

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Old 12 December 2007   #1
Alien biomechanical shapes 00.2 - Alien Core



Imagine the interior of an odd complex alien machinery or the Nvidia next gen GPU core ;)

Modeled and renderd in Luxology modo. Small touch-ups in Photoshop.
Original image size 3840x2400. About 20h of rendering on a dual core CPU. No geometry generators used, all modeled by hand.
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Old 12 December 2007   #2
Thumbs up

Wow ! I really like it. your work has produced excellent results based on your concept.

I whish you luck.

Last edited by dension : 12 December 2007 at 10:07 AM.
 
Old 12 December 2007   #3
This work is Amazing
 
Old 12 December 2007   #4
now... this piece is more powerful than the last one , really you have great control of your material

keep it up nomad
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Old 12 December 2007   #5
nice image Nomad.
good control of the shape.
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Old 12 December 2007   #6
dension - thank you

sampi - thx, glad you think that

phoenix1 - thx, yes finally I created a more dynamic image than the others

Tarazan - thank you, modo is an awesome powerful modeler for this kind of shapes
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Old 12 December 2007   #7
Cool comment

I think it's not very important to justify your work with a super tech references
because the theme of course it's the opposit/!
But also it's a nice work.
cheers
prudence
 
Old 02 February 2008   #8
Excellent work. I'm a user of Modo 301 myself.
 
Old 02 February 2008   #9
Fantastic !

This is incredible.
Is there the possibility to obtain a higher resolution of your work? The effects are kind of lost in such a small resolution :s.
 
Old 02 February 2008   #10
prudence - well, just wanted to inform about tech specs, some manics like this kind of info
thx for the kind words

todd4cgi - thanks glad to have modo user comment

Slashout - thx, sorry I`m not making hi-res available
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Old 04 April 2008   #11
Nomad its pretty wonderful composition and color scheme ..


Regards
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Old 01 January 2009   #12
Oustanding work!
http://toolika-newstart.blogspot.com/
 
Old 01 January 2009   #13
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