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Old 07-09-2007, 01:08 PM   #31
Vitreous
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Jonathan Ridley
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This piece is really building up in an interetsing manner, its almost as if a little story is being written as you introduce each new character, it shows that strong characterisation is at the root of good storytelling.
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Strange Behaviour
 
Old 07-09-2007, 11:35 PM   #32
JurajMolcak
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Juraj Molcak
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Line Art or Model: universal character - head wip 1



howdy folks! I fired up my first polygons today. Head is here. Well, still wip but I think I will be able to move those characters into the third dimension.
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Old 07-10-2007, 03:27 AM   #33
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Mark David
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Great start. I'm really glad to see you keeping the unique look of your 2d drawings. Converting a 2D drawing style into 3D is not so easy. It's something I'm personally struggling with at the moment so it's encouraging to see someone managing it so well. I love the way you've done those ears!
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People need nature more than nature needs people

 
Old 07-10-2007, 08:05 AM   #34
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@ Vitreous - thank you. I am very happy that you can see growing story here. It is actually my goal for this challenge, to set up enviroment and characters for more than one story. Good luck!
@ mdavid - that´s very nice to read such a thing from you. I am amazed with your spaceship and overall professional look of your entry, so I am proud to have you watching this lil world growing. Thanx.
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Old 07-13-2007, 12:36 AM   #35
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Line Art or Model: universal body - male beta



Final male body wannabe. Just need to tweak a bit with fresh eyes and make the female out of it, than UVs... Comments and Crits are welcome as usual. Thanx
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Old 07-13-2007, 12:52 AM   #36
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Once again I can't suggest anything. Your style is very strong and I love the way your work is progressing just the way it is. Beautiful!
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People need nature more than nature needs people

 
Old 07-15-2007, 05:59 PM   #37
JurajMolcak
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Line Art or Model: unicharacter - male and female



hope you like ´em
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Old 07-15-2007, 06:11 PM   #38
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Line Art or Model: unicharacter - male and female



here is lil overpaint to see how the characterisation will go.
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Old 07-16-2007, 07:05 AM   #39
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Beautiful!
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Old 07-16-2007, 05:40 PM   #40
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@ mdavid - yo, thanx for your possitive feedback again. I am bit confused how much you seem to love this thread compared to lack of feedback from other folks. Maybe I took it too far from comunity style lol, if you´ll stop cheering me up, I will be in deep green slime.
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Old 07-18-2007, 09:56 PM   #41
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Line Art or Model: universal woman - uv



BodyPaint UV edit. Next step is rigging and weighting setup.
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Old 07-18-2007, 10:03 PM   #42
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Really efficient texture map Oweron, maximum use of space, something i'm not very good at. Top marks from me.

Steve 8)
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Old 07-19-2007, 10:50 PM   #43
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Concept Sketch or 3D pre-visualization: bodybuilding woman



howdy folks! I decided to skip rigging setup and I am going to progress "the block" characters. Here's the first one sketchy. Comments are welcome. Enjoy.
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Old 07-20-2007, 02:10 AM   #44
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Gordon MacDonald
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Your work is breathtaking - beautiful style, fresh imaginative characters! Keep on Rockin'

Gord
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Old 07-20-2007, 09:48 PM   #45
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Concept Sketch or 3D pre-visualization: fashion designer



fashion...
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