Strange Behavior (Animation) Entry: Sean Langford

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  07 July 2007
Modeling: Big Nuns Bike WIP



I've been working on little things here and there, but I thought i would show alittle progress on one of the bikes. You can also see some of the unfinished concept in the background. :)
 
  07 July 2007
Sean the bikes are looking dope man... Very cool stylized look and dead on to the sketch. Keep it moving man!
__________________
Dimensions3.com
MyIndieGameProject
 
  07 July 2007
I think she's got a flat....


No, it looks pretty sweet and stylized!! I like the clean approach.
__________________




CGNUGGETS - character process training
[/color]
 
  07 July 2007
Haha !

Love the concept and the few sketchs...it's sooo fun!

I stay tuned!
__________________

 
  07 July 2007
Great style and idea Sean! Can't wait to see these characters and environment develop.

-Brian
 
  07 July 2007
Thumbs up Nice Concept

I really like the concept you got going with the biker nuns. Nice work with the stretch and squash with the tires also. The bike models look just like the sketches, I can't wait to see how the nuns turn out!
 
  07 July 2007
wooow i love these blend style...

Congratulaions
 
  07 July 2007
hello,

very hilarious idea, i wait the face of the sisters

good job, and good luck

ChrisD
__________________
Ysa project
Miss Zombie
 
  07 July 2007
Modeling: Big Mamma Nun Modeling WIP



So here is the begining of the first nun.. aka 'Big Mamma'. Right now its just the base mesh and clothes. I built her in the standard T pose then posed and tweaked her in Zbrush3. I will go back and add details, an expression, and adjust the pose in Zbrush later. But Im trying to get each sister and bike to this point first. Also you can see the logo I made for their gang... The Sisters of Saint Harley.
 
  07 July 2007
it all looking great.
jumping off track...
have you thought about kicked-up dust and exhaust from the bikes? i think these elements could play a big role in the final composition and with good timing could add to the comic effect.
 
  07 July 2007
Hey Sean Im really diggin the Nun man! Very cool presentation too! Keep going dude
__________________
Dimensions3.com
MyIndieGameProject
 
  07 July 2007
Great start on your character Sean! Makes me think of William Joyce's work. I like the fun of it all....Question is, will they all have happy faces or will they be all smug and tough?? Could work great either way I think.
__________________




CGNUGGETS - character process training
[/color]
 
  07 July 2007
Talking lol!

Lol! It's really strange! hahaha! really make me laugh! it have funny feel in!
Good modelin on both byke n character, really dynamic and alive expression!
I like how the bike bend out under sister weight! really creative style!
Keep it going man,
And Goodluck,

mim,
__________________
je ne sais pas!
 
  08 August 2007
Shading (Textured and lit): Chopper WIP: Tall Nuns Bike



Heres alittle update on the bikes. I've been working the the stretched bike and I'll use most of the engine parts to create the other two bikes.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 11:20 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.