Strange Behavior (Animation) Entry: Jesse Sandifer

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  07 July 2007
Oh I figured you had it all planned out ... but I thought I should say something now incase you didnt. Ya know... just incase. Cant wait to see how it comes out...

_sean
 
  07 July 2007
No problem at all! I'm sure that you may have helped to answer some other people's question about my concept in the process, so it's a good thing eh?
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  07 July 2007
Modeling: more progress



More face progress...this is still in progress so more detail will come as I go.
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  07 July 2007
lookin good jesse!
Were you plannin on texturing him in zbush? Or you gonna try and unwrap it?
 
  07 July 2007
most likely zbrush texturing, but I think I'll bring him over to max and unwrap him and reimport into zbrush.....or I could let zbrush do the unwrapping for me.
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  07 July 2007
good progress Jesse... it should start to really come together when you add grainy details, and cracks and stuff.
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  07 July 2007
Looking great so far man,

but i would think that the difference in the rocks is too little. Now you are looking at the head alone, and in the whole it will be less interesting. Maybe you fear the poly's will be messed up too much (places with few polys and places with too many polys) but that's why i think you need a retopology asap ;-)

i would seggest doing the modeling on a rough basis, do a retopology with the rocks and all modeled in (very low is good enough) and then go on to detail.


cheers and good luck

ps. i'm very direct since i have spend 3 to 4 days making a setup and starting over and over again. Damn it is so hard. But i think i'm comming there. Then i'll do some zbrushing myself.
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  07 July 2007
yeah i forgot:

when you retopologies (or whatever) you will also have a better number of polys around the sides of the bick rocks. Cause i think it is there where you need a lot of detail.

cheers
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  07 July 2007
Ok Jesse..... where's the updates??
 
  07 July 2007
I'm starting over!

I got a little ahead of myself and was approaching this project in a purely illustrative mode when I needed to get going with more of an animation friendly start. So I'm doing some backstepping and getting this rolling in a better way. Plus, haven't had any personal time in a while to work on it.
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  07 July 2007
Starting over? As in whole new concept... or just starting over with the modeling?
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  07 July 2007
Oh just starting over the modeling process and scene setup.
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  07 July 2007
Modeling: retopologization



Here's my progress on the retopology of the face. I'll expand it out further, but I got the hard part done!! :)
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  07 July 2007
=)

it will be interesting to see this mountain in action
good luck)
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  07 July 2007
This is going to be fantastic, I look forward to seeing all that detail you modeled lit and with a rocking texture map!

D.
 
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