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  03 March 2007
Thanks Adrian! You've done an amazing job on those heads! Really creepy.
 
  03 March 2007
@mashru

I`m impressed. Especially the Knight/Warrior Guy with
the weird pattern armor. You used the "pinch" tool for that ?

Heres my Doodle. 2,5 hours in mudbox, no basemesh.
Attached Images
File Type: jpg brute_creature.jpg (55.3 KB, 391 views)
 
  03 March 2007
nice work!!

wow pd, thats a really nice concept you got going on there. Keep at it.
 
  03 March 2007
here is a model im working on (actually im just trying to learn mudbox) i think the software is awsome but im so bad with it :/.
Attached Images
File Type: jpg mudwip1.JPG (77.9 KB, 166 views)
File Type: jpg mudwip2.JPG (73.8 KB, 75 views)
 
  03 March 2007
A little update:



Jacques.
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Observation is the key
 
  03 March 2007
really nice hey im wondering if u guys are useing a wacom or something or are u sculpting with a mouse ?
 
  03 March 2007
Wacom all the way. I'm even doing the modelling in Modo/Max with my intous nowadays.
 
  03 March 2007
im thinking of buying a intous3 a5 do u thing that a5 is large enough?
 
  03 March 2007
A5 is plenty big enough for most people (even too big for some). I prefer using a mouse for regular modelling and tablet for Mudbox. A regular mouse works surprisingly well for Mudbox too due to the nice Brush size/intensity controls. It's all about what you're used to really...
Word of warning about Intuos though: make sure you have enough space for the tablet, even the A5 version is bigger than an A4 paper sheet.
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  03 March 2007
Originally Posted by stoffe: here is a model im working on (actually im just trying to learn mudbox) i think the software is awsome but im so bad with it :/.



I think the anatomy of the rhino is a bit odd. The legs and the body itself do
not quite look natural enough.

heres a good reference pic:
http://www1.cs.columbia.edu/~sedwar...o%20Village.jpg
 
  03 March 2007
An update on the creature head I´m doing at the moment:
I concentrated on the "nose area" quite a bit, to make the nasal
cavity more organic. I´m not satisfied with the lips though, I made
the sharp edges with the pinch-tool, but this approach leads to
errors, such as overlapping. I´m not sure how to correct this.
Attached Images
File Type: jpg brute_detailed.jpg (45.8 KB, 62 views)
File Type: jpg brute_detailed2.jpg (46.2 KB, 41 views)
 
  03 March 2007
yeah i know that the creature isnt good antomy :P
 
  03 March 2007
Originally Posted by stoffe: yeah i know that the creature isnt good antomy :P


heh heh..
 
  03 March 2007
btw it isnt a rhino at all. i made a rhino before and then i made a body and i was kinda lazy so i took the head of the rhino and put it on the new body :P. here is the original rhino but i havent sculpted anything on yet.
Attached Images
File Type: jpg rhino.JPG (66.6 KB, 86 views)
 
  03 March 2007
Here is my exercise in mudbox:


















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Last edited by andreja : 03 March 2007 at 03:17 PM.
 
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