Mudbox graphics problem

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Old 08 August 2013   #1
Mudbox graphics problem

I think I may be discovering the limits of my graphics card here, but I don't think I can even export the model out of mudbox as an obj, so I could at least finish the texture outside of the program. I also get this weird second grid which wasn't there before.
Any suggestions?

Old 08 August 2013   #2
on the lower right corner you see the graphics ram usage.... to get more free ram close all other apps... merge all not needed paint and sculpt layer... dont display unused objects in the highest level....
Old 08 August 2013   #3
That seems to be a little more stable now. Last time I go to level 6 though.
Old 08 August 2013   #4
bake an ambient occlusion map to see all details and paint on level2 or 3... that would do it...
Old 08 August 2013   #5
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