Sculpting issue after scaling

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  02 February 2013
Sculpting issue after scaling

Hi. I have an issue with sculpting in mudbox. Lets say i create a basic cube within mudbox and after subdividing i start sculpting - everything is ok. But if i scale it lets say 2 times in x axis i cant get the same sculpting effect on the scaled faces compared to the other faces. Strength of the brush changes automatically on the scaled faces and its really annoying, especially when working with more complex shapes. Btw same thing happens with meshes imported from maya that havent been scaled but dont have uniform face size..

Is that normal or im doing something wrong?

Thank you guys, and sorry if my question might look silly
  02 February 2013
freeze the transforms after scaling...
thats a new feature in mud 2013...
  02 February 2013
YES!! thank you
  02 February 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 04:53 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.