Sculpting issue after scaling

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  02 February 2013
Sculpting issue after scaling

Hi. I have an issue with sculpting in mudbox. Lets say i create a basic cube within mudbox and after subdividing i start sculpting - everything is ok. But if i scale it lets say 2 times in x axis i cant get the same sculpting effect on the scaled faces compared to the other faces. Strength of the brush changes automatically on the scaled faces and its really annoying, especially when working with more complex shapes. Btw same thing happens with meshes imported from maya that havent been scaled but dont have uniform face size..

Is that normal or im doing something wrong?

Thank you guys, and sorry if my question might look silly
 
  02 February 2013
freeze the transforms after scaling...
thats a new feature in mud 2013...
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  02 February 2013
YES!! thank you
 
  02 February 2013
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