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Displacement maps from Mudbox gets clipped

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  11 November 2012
Displacement maps from Mudbox gets clipped

Hi. For a couple of hours I've been trying to get displacements from Mudbox to work, Whenver I extract a displacement from a model, the displacement-map gets clipped, even though I've been using 32-bit EXR and tried different search distances etc... It will not work.


I'm using Mudbox 2013 SP1. This is the model and the map after extraction.

Any help would be highly appreciated!

Last edited by tarjep : 11 November 2012 at 02:57 PM.
  11 November 2012
Have you tried to increase even more the search distance?
How about your uv's, theres enough space?

Last edited by Cuni : 11 November 2012 at 07:05 PM.
  11 November 2012
Hey Cuni. Just after you answered I got it to work... I don't know what it was, but now it's working. Anyways, when you open the maps in photoshop they look really strange and there is no way to edit them, but they do work in Maya...

I would've liked to figure out why, but I want my life back...
  11 November 2012
Good to know it works!
  11 November 2012
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