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Displacement maps from Mudbox gets clipped

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Old 11 November 2012   #1
Displacement maps from Mudbox gets clipped

Hi. For a couple of hours I've been trying to get displacements from Mudbox to work, Whenver I extract a displacement from a model, the displacement-map gets clipped, even though I've been using 32-bit EXR and tried different search distances etc... It will not work.

Argh!

I'm using Mudbox 2013 SP1. This is the model and the map after extraction.

Any help would be highly appreciated!


Last edited by tarjep : 11 November 2012 at 02:57 PM.
 
Old 11 November 2012   #2
Have you tried to increase even more the search distance?
How about your uv's, theres enough space?

Last edited by Cuni : 11 November 2012 at 07:05 PM.
 
Old 11 November 2012   #3
Hey Cuni. Just after you answered I got it to work... I don't know what it was, but now it's working. Anyways, when you open the maps in photoshop they look really strange and there is no way to edit them, but they do work in Maya...

I would've liked to figure out why, but I want my life back...
 
Old 11 November 2012   #4
Good to know it works!
 
Old 11 November 2012   #5
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