CGTalk > Software > Autodesk Miscellaneous > Autodesk Mudbox
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 11-04-2012, 07:50 PM   #1
NoStressBaggy
New Member
portfolio
Lukas Loekken
Copenhagen, Denmark
 
Join Date: Feb 2012
Posts: 6
Need help with Mudbox texturing

Okay so i posted this question on the GD forum because im so stupid that i did not
read the "READ BEFORE PO...." message, anyway here is my problem:

I have been working with Cinema 4D for about 3 - 4 years on a hobby basis, so i am use to
working in that enviroment. A few times iv'e tried using Mudbox, and it has gone great everytime, right until i have to start painting. All the layers, uvs, maps, etc. Just confuse the crap out of me. I just want to paint my model.

Any sort of help would be greatly appreciated
 
Old 11-06-2012, 03:37 AM   #2
bilbob
Expert
portfolio
matt simecek
berkley, United%2BStates
 
Join Date: Nov 2009
Posts: 378
I'm certainly no expert... but what types of questions do you have about painting specifically? or where are you running into problems?
 
Old 11-06-2012, 04:23 PM   #3
NoStressBaggy
New Member
portfolio
Lukas Loekken
Copenhagen, Denmark
 
Join Date: Feb 2012
Posts: 6
Reply

Thank you for the quick reply, basically i want to know how i get from having a sculpted model to painting it? do have to "unwrap" (whatever that is) it? do i use bump maps? what is "the next step"?
 
Old 11-06-2012, 04:46 PM   #4
oglu
Christoph Schädl
 
oglu's Avatar
portfolio
Christoph Schädl
Austria
 
Join Date: Mar 2003
Posts: 3,244
take a look at the mudbox tutorials on digital tutors...
http://www.digitaltutors.com/traini...arted-tutorials

and the mudcom tutorials...
http://area.autodesk.com/mudcom/tutorials_latest
__________________
...
 
Old 11-06-2012, 04:55 PM   #5
NoStressBaggy
New Member
portfolio
Lukas Loekken
Copenhagen, Denmark
 
Join Date: Feb 2012
Posts: 6
Thank you for the links,i just dont got money to pay for tutorials at the moment :( I would reallly love to know what process i have to go through like when you do box modeling its like imageplane>box>extrude>adjust (thats at least somewhat how i learned it) how would the timeline be for mudbox texturing?
 
Old 11-06-2012, 05:58 PM   #6
bilbob
Expert
portfolio
matt simecek
berkley, United%2BStates
 
Join Date: Nov 2009
Posts: 378
basically once you decide to paint click the Paint Brush icon, in the Paint Tools, on the bottom left. Once you start to paint i'll prompt you to decide on the format of your texture. so just decide on the format and then start painting.

if your model is constructed properly you should have no problems. the uv's are automaticly unwrapped in the texture it's making as you paint.
 
Old 11-07-2012, 02:00 PM   #7
NoStressBaggy
New Member
portfolio
Lukas Loekken
Copenhagen, Denmark
 
Join Date: Feb 2012
Posts: 6
Thank you so much i just wanted to make sure i didnt rush through and **** something up

On another note if anybody know some free tutorials regarding this subject i would really appreciate it
 
Old 11-07-2012, 03:24 PM   #8
oglu
Christoph Schädl
 
oglu's Avatar
portfolio
Christoph Schädl
Austria
 
Join Date: Mar 2003
Posts: 3,244
Quote:
Originally Posted by oglu
take a look at the mudbox tutorials on digital tutors...
http://www.digitaltutors.com/traini...arted-tutorials

and the mudcom tutorials...
http://area.autodesk.com/mudcom/tutorials_latest



there are enough free tutorials...
__________________
...
 
Old 11-08-2012, 03:15 AM   #9
bilbob
Expert
portfolio
matt simecek
berkley, United%2BStates
 
Join Date: Nov 2009
Posts: 378
you might want to check out YouTube. there are quite a few on there.
 
Old 11-11-2012, 01:37 AM   #10
twosheds
occasional frequenter
portfolio
AJ
Polygon Mangler
Florida, USA
 
Join Date: Apr 2009
Posts: 389
This is the Artist's Guide to Mudbox 2012, by Digital Tutors.
It's all free and explains the basics to pretty much everything you need to know about Mudbox, including painting:
http://usa.autodesk.com/adsk/servle...4&siteID=123112
 
Old 11-11-2012, 01:37 AM   #11
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:18 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.