CGTalk > Software > Autodesk Miscellaneous > Autodesk Mudbox
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 09-08-2012, 10:07 PM   #1
mostafabibin
Frequenter
 
mostafabibin's Avatar
portfolio
mostafa Talebi
Graphics
----
Tehran, Iran
 
Join Date: Oct 2007
Posts: 164
Send a message via Yahoo to mostafabibin
Mudbox Subdivision Issue

Hello everybody

I have made a base mesh in Maya and then have exported into Mudbox, but when I add a subdivision level, some parts of it goes weird, and annoys me. How to solve it? below is the pic
 
Old 09-09-2012, 11:32 AM   #2
mostafabibin
Frequenter
 
mostafabibin's Avatar
portfolio
mostafa Talebi
Graphics
----
Tehran, Iran
 
Join Date: Oct 2007
Posts: 164
Send a message via Yahoo to mostafabibin
I have solved my problem by retopoing it in Maya based on equal quad facing rather than random modeling. I mean I made model fully in Maya which is a big mistake, one must make a model for its future use.

Last edited by mostafabibin : 09-09-2012 at 11:49 AM.
 
Old 09-13-2012, 11:27 PM   #3
soulburn3d
Artist
 
soulburn3d's Avatar
portfolio
Neil Blevins
San Francisco, USA
 
Join Date: Apr 2002
Posts: 4,360
What does the original unsubdivided geometry look like? And is that hires geometry before or after you've already done some sculpting?

- Neil
 
Old 09-13-2012, 11:27 PM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:48 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.