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Old 09-05-2012, 10:24 PM   #16
gastonm
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Gastonm
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Lost

Oglu, any last suggestion? Thanks for all your replies.
Is these problem because of my uvs, because of my model or something in the dismap settings?
So i know where to look. THANKS!
 
Old 09-06-2012, 12:19 PM   #17
oglu
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Christoph Schädl
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to test your dispmap do the following...

import your low mesh from max...
subdivide it a view times in mudbox...
go to the maps menue and do a sculpt using dispmap...

if your model looks like it should the map is good and you need to tweak settings in max...
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Old 09-06-2012, 12:19 PM   #18
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