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Old 09-05-2012, 10:24 PM   #16
Buenos Aires, Argentina
Join Date: Feb 2012
Posts: 26

Oglu, any last suggestion? Thanks for all your replies.
Is these problem because of my uvs, because of my model or something in the dismap settings?
So i know where to look. THANKS!
Old 09-06-2012, 12:19 PM   #17
Christoph Schädl
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Christoph Schädl
Join Date: Mar 2003
Posts: 3,535
to test your dispmap do the following...

import your low mesh from max...
subdivide it a view times in mudbox...
go to the maps menue and do a sculpt using dispmap...

if your model looks like it should the map is good and you need to tweak settings in max...
Old 09-06-2012, 12:19 PM   #18
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