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Old 02-06-2007, 01:21 PM   #1
levin
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Ian Jay Aguas
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Dominance War II: Levin

LATEST UPDATE:



Hi! My name is Levin and this is my Shadow ;-P

rough concept sketch wip

Shadow: Neheb
Proficiency:Penetration, Assassination



The serpent has always been a symbol used ages ago by ancient civilizations. reptiles dominated the earth long ago.

Im thinking of this guy as some sort of Elite Special Agent to help neutralize the enemy's defenses i.e. royal guards.

I'm still thinking of giving it wings, to give it mobility and kewlness

the wings and armor details to come later
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Last edited by levin : 02-18-2007 at 07:49 PM.
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Old 02-06-2007, 03:33 PM   #2
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cool concept. I like it without the wings so far, snakes can be very fast and mobile which makes them pretty deadly. Looking forward to this.
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Old 02-07-2007, 04:19 AM   #3
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Threedy's fortress has alot of steps! Take that snake thing!

Seriously though, nice design, until its tail gets lopped off! Oh there I go again.
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Old 02-07-2007, 03:24 PM   #4
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............ ..............

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Old 02-07-2007, 03:47 PM   #5
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Cool concept Levin....I am also using a Serpentine form...I'll post later...can't wait to see that thing modeled!
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Old 02-08-2007, 02:30 PM   #6
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Awesome concept!

Wow! Love the concept! Can't wait to see him modeled out!
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Old 02-08-2007, 03:30 PM   #7
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thanks guys...can't wait to model it either! but i want to finish the concept thoroughly so i can concentrate on the poly-puzzle later

@System404: i'm going to do the wings... i was having second thoughts because i was thinking this was like the MGAC challenges we have here where the textures were limited.. but someone pointed out one 2048^2 for each map i think there's a lot of room =D

@BlackWolf: well you can keep your high steps open to yourself so you can run out pansy-quickly because this Shadow's gonna wreck your puny sandcastle from above ;-P

mask concept [ EDIT: i changed the head, the old one sucked]




armor




gonna do the tail and weapon concepts next
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Old 02-08-2007, 03:56 PM   #8
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impressive head.. eye candy.. looking forwards to this.. keep it up..
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Old 02-09-2007, 01:31 AM   #9
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Thumbs up

I like the Egyptian feel to your armor it has a really cool look to it, I think the skirt part might be a bit tattered though... but maybe he is waking from a tomb where the bugs are the cloth? looking good though
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Old 02-09-2007, 02:19 AM   #10
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hmm... you're right, brokenpencil, maybe i got too carried away by the egyptian colors...and i tattered the skirt too far i guess...and for no reason... i'll tweak it a bit, and lets see thanks.
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Old 02-09-2007, 02:19 AM   #11
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looking pretty good.
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Old 02-09-2007, 06:29 AM   #12
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*i like the CONCEPT especially your application of the colors...goodluck bro!
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Old 02-09-2007, 03:04 PM   #13
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Yeah, that's something, keep working

Concept looks amazing, I love the armor.
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Old 02-09-2007, 03:08 PM   #14
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wonderful concept... i love the egyptian theme you've choosen
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Old 02-09-2007, 03:59 PM   #15
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Hey Levin did you say it's one 2048 per map? as in 1 2048 for color, another 1 2048 for normal and so on?? I was under the impression that we needed to totaled our color, normal, spec, etc into a 2048, so it would be 1 1024 for color, 1 1024 for normal and so on??
crap if it's one 2048 per map that would be awesome!
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